#pragma once #include #include #include "d3d9helper.hpp" #include "d3d9types.hpp" #include "idirect3ddevice9.hpp" // struct IDirect3D9 : public IUnknown { // IDirect3D9(UINT SDKVersion); // HRESULT QueryInterface(REFIID riid, void** ppvObj); // ULONG AddRef(); // ULONG Release(); // HRESULT CreateDevice( // UINT Adapter, // D3DDEVTYPE DeviceType, // HWND hFocusWindow, // DWORD BehaviorFlags, // D3DPRESENT_PARAMETERS *pPresentationParameters, // IDirect3DDevice9 **ppReturnedDeviceInterface // ); // private: // DWORD m_cRef; // // Define other methods required by IDirect3D9 interface // }; typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; IDirect3D9* Direct3DCreate9(UINT SDKVersion);