Philip Rebohle
5d1f00be34
[dxvk] Implement shader-based meta-resolve operation
...
This should work around a variety of potential driver issues
when games resolve typeless images with a different format.
2018-06-23 13:17:01 +02:00
Philip Rebohle
34477933ef
[dxvk] Fixed uninitialized value in meta-resolve
2018-06-02 12:20:46 +02:00
Philip Rebohle
1bcae90dd0
[dxvk] Fix image layouts for images using VK_IMAGE_TILING_LINEAR
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We have to use VK_IMAGE_LAYOUT_GENERAL for those. On top of that,
we should avoid image transitions when the image is in GENERAL
layout anyway in order to save some time on the GPU.
2018-04-29 15:28:50 +02:00
Philip Rebohle
b419b3dfbd
[dxvk] Implemented typeless resolve
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This should allow a large number of Unity-based games to
render at least a menu.
2018-02-21 01:04:28 +01:00