Philip Rebohle
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b3c391d071
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[d3d11] Implemented depth-stencil binding and clear methods
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2017-12-09 03:53:42 +01:00 |
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Philip Rebohle
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a35b128860
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[dxvk] Attachment clears do not need barriers
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2017-12-09 01:25:52 +01:00 |
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Philip Rebohle
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0610296248
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[d3d11] Implemented constant buffer binding
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2017-12-08 19:39:33 +01:00 |
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Philip Rebohle
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b7723ad6f6
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[dxvk] Wrong framebuffer was used in renderPassEnd()
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2017-12-08 01:18:37 +01:00 |
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Philip Rebohle
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b49815657e
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[dxvk] Refactored blend state
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2017-12-08 01:06:48 +01:00 |
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Philip Rebohle
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6a9743ead7
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[dxvk] Refactored blend state
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2017-12-08 00:51:20 +01:00 |
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Philip Rebohle
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84605a1310
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[dxvk] Refactored input layout state
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2017-12-08 00:44:58 +01:00 |
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Philip Rebohle
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385c92db5a
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[dxvk] Refactoring of most constant state objects
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2017-12-08 00:02:43 +01:00 |
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Philip Rebohle
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796c200e32
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[dxvk] Major refactoring of graphics pipeline state lookup in order to support more dynamic state
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2017-12-07 21:47:38 +01:00 |
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Philip Rebohle
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ade00add8d
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[dxvk] Removed buffer stride stuff for now, we need a better solution
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2017-12-07 19:28:54 +01:00 |
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Philip Rebohle
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27e63cbdc6
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[d3d11] Implemented small buffer uploads
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2017-12-07 18:51:41 +01:00 |
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Philip Rebohle
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a901a85401
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[dxvk] Added support for vertex index types
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2017-12-07 14:01:17 +01:00 |
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Philip Rebohle
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f33acf7334
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[dxvk] Modified interface to accept dynamic vertex buffer strides
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2017-12-07 11:39:59 +01:00 |
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Philip Rebohle
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93c719cadf
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[dxvk] Reintroduced dirty pipeline state flag
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2017-12-07 09:44:45 +01:00 |
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Philip Rebohle
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19851c8432
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[dxvk] Re-implemented pipeline creation within the backend
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2017-12-07 09:38:31 +01:00 |
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Philip Rebohle
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e0df25a7c5
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[dxvk] Implemented proper image memory barriers
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2017-12-05 13:00:06 +01:00 |
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Philip Rebohle
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b5d068366d
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[dxvk] Implemented shader resource binding
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2017-12-03 20:23:26 +01:00 |
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Philip Rebohle
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a6bf7659b0
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[dxvk] Refactored shader binding, client APIs must now create pipelines and pipeline layouts
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2017-12-03 00:40:58 +01:00 |
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Philip Rebohle
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7de5a727ad
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[dxgi] Added proper initialization of the swap chain back buffer
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2017-12-02 11:46:25 +01:00 |
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Philip Rebohle
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57821db900
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[dxvk] Added image init functions to context
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2017-12-01 17:52:05 +01:00 |
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Philip Rebohle
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cc408e3329
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[dxvk] Barrier interface cleanup
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2017-12-01 10:51:58 +01:00 |
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Philip Rebohle
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c936709aec
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[dxvk] Moved context flags out of context state object
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2017-12-01 10:27:33 +01:00 |
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Philip Rebohle
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4e39ef859b
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[dxvk] More convenient command list assignment API
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2017-12-01 10:08:49 +01:00 |
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Philip Rebohle
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27905d0711
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[dxvk] Removed Recorder interface and deferred context
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2017-12-01 09:50:47 +01:00 |
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Philip Rebohle
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4b6d8264e7
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[dxvk] Added method to clear images that are not bound for rendering
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2017-12-01 00:52:13 +01:00 |
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Philip Rebohle
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b389c9ea1f
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[d3d11] Experimental implementation of OMSetRenderTargets and ClearRenderTargetView
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2017-11-29 20:19:40 +01:00 |
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Philip Rebohle
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f924931d2d
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[general] Removed TRACE calls for now
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2017-11-26 14:01:41 +01:00 |
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Philip Rebohle
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c82bddb932
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[dxvk] Added buffer copy and initial buffer barriers
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2017-11-26 13:24:01 +01:00 |
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Philip Rebohle
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64d9ad0027
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[dxvk] Added dispatch call
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2017-11-23 14:24:00 +01:00 |
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Philip Rebohle
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47bdf9408b
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[dxvk] Added buffer view class
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2017-11-21 19:50:57 +01:00 |
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Philip Rebohle
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a47ebd6ed5
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[dxvk] Proper blend state and viewport state setup
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2017-11-20 15:35:29 +01:00 |
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Philip Rebohle
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8bb0325928
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[dxvk] Implemented graphics pipeline creation
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2017-11-20 14:11:09 +01:00 |
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Philip Rebohle
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a895b0159b
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[dxvk] Added constant state object binding functions
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2017-11-20 13:38:24 +01:00 |
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Philip Rebohle
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ae0c186f26
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[dxvk] Implemented constant state objects
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2017-11-20 13:21:27 +01:00 |
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Philip Rebohle
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745466652c
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[dxvk] Removed shader resource slots for now, needs work
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2017-11-18 10:42:27 +01:00 |
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Philip Rebohle
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a84e2eabc2
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[dxvk] Restructured state tracker again
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2017-11-17 19:49:44 +01:00 |
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Philip Rebohle
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2c3674190a
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[dxvk] Implemented proper resource binding
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2017-10-15 19:23:10 +02:00 |
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Philip Rebohle
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e433c01ad4
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[dxvk] Some more work on shader resources and resource bindings
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2017-10-15 17:56:06 +02:00 |
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Philip Rebohle
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e9eefbb3e7
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[dxvk] Added graphics pipeline stub
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2017-10-15 13:02:59 +02:00 |
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Philip Rebohle
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883ae9f39d
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[dxvk] Added pipeline manager stub
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2017-10-14 23:52:47 +02:00 |
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Philip Rebohle
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6e057b2b53
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[dxvk] Command list now implements DxvkRecorder
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2017-10-14 14:28:31 +02:00 |
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Philip Rebohle
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764220db98
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[dxvk] Added shader stub, improved state tracking code
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2017-10-13 03:19:23 +02:00 |
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Philip Rebohle
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94af8140d2
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[dxvk] DxvkContext now supports clears and actual state tracking
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2017-10-11 23:29:05 +02:00 |
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Philip Rebohle
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2ee51ea4b2
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[dxvk] Added debug tracing
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2017-10-11 00:27:33 +02:00 |
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Philip Rebohle
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00e63d71a9
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Initial commit
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2017-10-10 23:32:13 +02:00 |
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