Philip Rebohle
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8f8340c2d1
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[dxvk] Rename DxvkResourceAccessType to DxvkAccess
We'll be using this enum a lot more in the future.
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2018-06-16 10:40:30 +02:00 |
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Philip Rebohle
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4e1f9364e1
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[dxvk] Fixed incorrect barriers for depth-stencil images
Certain clear and copy operations would emit invalid barriers
when operating on only one aspect of a depth-stencil image.
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2018-01-30 15:44:18 +01:00 |
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Philip Rebohle
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f41a7c7c87
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[dxvk] Use DxvkPhysicalBufferSlice for buffer memory barriers
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2018-01-18 17:32:34 +01:00 |
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Philip Rebohle
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e0df25a7c5
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[dxvk] Implemented proper image memory barriers
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2017-12-05 13:00:06 +01:00 |
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Philip Rebohle
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57821db900
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[dxvk] Added image init functions to context
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2017-12-01 17:52:05 +01:00 |
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Philip Rebohle
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cc408e3329
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[dxvk] Barrier interface cleanup
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2017-12-01 10:51:58 +01:00 |
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Philip Rebohle
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27905d0711
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[dxvk] Removed Recorder interface and deferred context
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2017-12-01 09:50:47 +01:00 |
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Philip Rebohle
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c82bddb932
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[dxvk] Added buffer copy and initial buffer barriers
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2017-11-26 13:24:01 +01:00 |
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Philip Rebohle
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e433c01ad4
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[dxvk] Some more work on shader resources and resource bindings
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2017-10-15 17:56:06 +02:00 |
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