Philip Rebohle
0dbac29729
[dxvk] Add packed size to depth-stencil formats
2018-11-08 18:10:49 +01:00
Philip Rebohle
654c947368
[dxvk] Added separate flags for signed and unsigned integer formats
2018-06-23 13:06:42 +02:00
Philip Rebohle
79d3b203ef
[dxvk] Added format flag to mark SRGB color formats
2018-06-06 23:09:39 +02:00
Philip Rebohle
f68bf1a187
[dxvk] Added correct element size to depth-only and stencil-only formats
...
Fixes depth-to-color image copies in Elex and Neptunia VII.
2018-05-28 20:33:49 +02:00
Philip Rebohle
9970dfaeca
[dxvk] Add format info flag for integer formats
2018-04-11 16:21:59 +02:00
Philip Rebohle
4c3e77e9e3
[dxvk] Add missing format info for the *_422_UNORM formats
2018-04-08 20:40:12 +02:00
Philip Rebohle
2ed2d892d6
[dxvk] Optimized resource binding
...
Fixes a few bottlenecks that were encountered in the Cascading Shadow
Maps demo from the Microsoft SDK. Performance is now slightly better
than wined3d with CSMT, MESA_NO_ERROR and mesa_glthread enabled.
2017-12-20 12:13:08 +01:00
Philip Rebohle
c0f5b46f81
[dxvk] Added proper support for block-compressed image formats
2017-12-10 18:14:28 +01:00
Philip Rebohle
a43bb134e0
[dxvk] Initial support for format info
2017-12-09 02:44:59 +01:00