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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00

9 Commits

Author SHA1 Message Date
Philip Rebohle
4e06f498dd [d3d11] Fixed several mip level-related bugs
- When a D3D11 texture was created with a mip level count of zero,
  DXVK would compute the correct number of mip levels, but not write
  them back to the description field.
- Framebuffers would always use the size of the top level, not the
  mip levels that were actually attached to the framebuffer.
- Several image copy operations did not handle mip levels other
  than the top mip level correctly.
2018-01-06 02:09:07 +01:00
Philip Rebohle
5415b685de [dxbc] Implemented type conversion instructions 2017-12-19 18:12:18 +01:00
Philip Rebohle
b3c391d071 [d3d11] Implemented depth-stencil binding and clear methods 2017-12-09 03:53:42 +01:00
Philip Rebohle
60992143b1 [dxvk] Added render target queries for framebuffers 2017-12-04 13:39:14 +01:00
Philip Rebohle
f924931d2d [general] Removed TRACE calls for now 2017-11-26 14:01:41 +01:00
Philip Rebohle
47bdf9408b [dxvk] Added buffer view class 2017-11-21 19:50:57 +01:00
Philip Rebohle
921abce1b3 [dxvk] Added limit constants 2017-10-14 13:37:40 +02:00
Philip Rebohle
2ee51ea4b2 [dxvk] Added debug tracing 2017-10-11 00:27:33 +02:00
Philip Rebohle
00e63d71a9 Initial commit 2017-10-10 23:32:13 +02:00