Philip Rebohle
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3fc9466a07
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[dxvk] Fix query scopes
Occlusion queries must begin and end in the same render pass.
Fixes a rendering issue in Shadow Warrior 2 on AMD drivers.
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2018-05-12 19:46:08 +02:00 |
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Philip Rebohle
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e89c7e9276
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[d3d11] Added test case for occlusion queries and small improvements
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2018-02-19 11:27:14 +01:00 |
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Philip Rebohle
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5334ff57bf
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[d3d11] Wired up D3D11Query to backend
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2018-02-18 22:34:23 +01:00 |
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Philip Rebohle
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54cfdbdc51
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[dxvk] Implemented more query and query pool methods
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2018-02-13 13:43:27 +01:00 |
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Philip Rebohle
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5beae25bdf
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[dxvk] Implemented virtual query class and query pool stub
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2018-02-12 16:36:42 +01:00 |
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Philip Rebohle
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8a4fa0b1b8
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[dxvk] Added Query stub
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2018-02-08 19:32:53 +01:00 |
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