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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00

5 Commits

Author SHA1 Message Date
Philip Rebohle
ebf474ae9e
[dxvk] Enable VK_KHR_sampler_mirror_clamp_to_edge
Fixes validation errors in The Witcher 3.
2018-04-13 13:46:20 +02:00
Philip Rebohle
4d28f765df
[dxvk] Remove support for VK_AMD_rasterization_order
RADV will be doing this by default when it makes sense.
2018-04-04 15:09:24 +02:00
Philip Rebohle
94aa650f3e
[dxvk] Enable the use of VK_KHR_descriptor_update_template
Reduces the CPU overhead of descriptor set updates, which usually
happen once per draw call. Gains seem to be minor in most games,
some outliers show significantly better performance (i.e. Tomb Raider).
2018-03-17 23:50:03 +01:00
Philip Rebohle
27573e9b25
[dxvk] Added app and device specific options 2018-01-16 13:58:57 +01:00
Philip Rebohle
bc5dfc1cad
[dxvk] Refactored device extension handling
Support for extensions can now be queried from the device
object in an efficient way. This will allow the backend to
use optional extensions for the purpose of optimization.
2018-01-16 13:24:36 +01:00