Philip Rebohle
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d9edb16b75
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[dxvk] Use getShaderPipelineStages for dummy resource creation
Fixes some validation errors for FL10_x and FL9_x applications.
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2019-03-02 19:56:01 +01:00 |
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Philip Rebohle
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746529b71b
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[dxvk] Pass raw semaphore handles to submitCommandList
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2018-11-28 12:44:17 +01:00 |
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Philip Rebohle
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36ccd46ae7
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[dxvk] Move sampler border color handling to the backend
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2018-10-31 21:51:23 +01:00 |
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Philip Rebohle
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5fe4c4f610
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[dxvk] Use VkImageViewUsageCreateInfoKHR when creating image views
Must be used when view formats are used that do not support all
usage bits of the underlying image. Refs #504.
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2018-07-21 10:58:06 +02:00 |
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Philip Rebohle
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6f3454842f
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[dxvk] Increase dummy buffer size to max uniform buffer size
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2018-04-16 23:40:41 +02:00 |
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Philip Rebohle
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0437e5652b
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[dxvk] Add index buffer and vertex buffer usage flags to dummy buffer
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2018-02-05 19:09:04 +01:00 |
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Philip Rebohle
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b860915aed
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[dxvk] Set dummy vertex buffer size to the maximum binding stride
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2018-02-01 14:31:10 +01:00 |
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Philip Rebohle
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c66492a90f
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[dxvk] Initialize dummy resources to zero
Read access to unbound images and buffers usually yields
a result vector that contains zeroes in all components.
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2018-02-01 14:26:38 +01:00 |
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Philip Rebohle
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fb641a3dc8
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[dxvk] Create dummy sampler
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2018-01-29 20:54:09 +01:00 |
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Philip Rebohle
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d1f76b96af
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[dxvk] Added dummy resources for descriptors
This should finally shut up validation layers and also allows
the branches in texture sample operations to be removed.
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2018-01-27 19:25:41 +01:00 |
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