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mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00

53 Commits

Author SHA1 Message Date
Philip Rebohle
0900dfd0e3
[dxvk] Removed explicit image barriers for render passes
Instead, the color format and layout will now be set in
the render pass description. This slows down render pass
lookups but may improve efficiency and work around driver
bugs.
2018-01-22 19:21:46 +01:00
Philip Rebohle
f25b3c8b32
[d3d11] Use EmitCs for resource updates 2018-01-20 21:42:11 +01:00
Philip Rebohle
2dd24a14d2
[dxvk] Refactored blend constants
This will make things a little less painful when capturing
blend constants in a lambda function, as required for CSMT.
2018-01-20 15:41:06 +01:00
Philip Rebohle
f88adc4e82
[d3d11] Implemented mipmap generation 2018-01-20 09:46:54 +01:00
Philip Rebohle
2a364c557b
[d3d11] Implemented image mapping for reads 2018-01-19 18:09:49 +01:00
Philip Rebohle
5dd9fea011 [dxvk] Implemented input layout validation
Checks whether all input slots consumed by the vertex shader
are provided by the input layout, and disables rendering in
case the state validation fails. This should hopefully fix
GPU lockups in Nier:Automata.
2018-01-12 14:25:26 +01:00
Philip Rebohle
9c90c1ac00 [dxvk] Optimized pipeline state updates 2018-01-10 20:40:10 +01:00
Philip Rebohle
b22d56ac06 [dxvk] Implementing unbound resource handling (2/4)
Refactored pipeline binding and descriptor set updates so that
no descriptor info gets written for unbound resources.
2018-01-10 12:13:46 +01:00
Philip Rebohle
e7bf76f5ef [d3d11] Re-implemented image mapping
Image mapping now returns the map pointer of a separate
buffer, rather than the the image itself. This fixes
issues with applications that ignore the RowPitch
and/or DepthPitch fields of the MappedSubresource struct.
2018-01-05 03:01:19 +01:00
Philip Rebohle
fd2bb610eb [d3d11] Implemented indirect draws and dispatch 2017-12-31 01:31:08 +01:00
Philip Rebohle
b7ce9660c3 [d3d11] Implemented CopySubresourceRegion for images 2017-12-30 19:10:45 +01:00
Philip Rebohle
82b2c40405 [dxvk] Simplified resource binding
The backend no longer differentiates between compute pipeline
resources and graphics pipeline resources.
2017-12-23 15:11:23 +01:00
Philip Rebohle
2ed2d892d6 [dxvk] Optimized resource binding
Fixes a few bottlenecks that were encountered in the Cascading Shadow
Maps demo from the Microsoft SDK. Performance is now slightly better
than wined3d with CSMT, MESA_NO_ERROR and mesa_glthread enabled.
2017-12-20 12:13:08 +01:00
Philip Rebohle
342e99a11c [dxvk] Optimized descriptor updates 2017-12-19 19:36:44 +01:00
Philip Rebohle
d3b2174180 [dxvk] Implemented buffer renaming 2017-12-16 13:21:11 +01:00
Philip Rebohle
40241e0b22 [dxvk] DxvkBufferBinding -> DxvkBufferSlice 2017-12-14 15:24:43 +01:00
Philip Rebohle
5f0e94138e [dxvk] Implemented support for multisampled images and render targets 2017-12-12 00:27:49 +01:00
Philip Rebohle
50b7293b8f [d3d11] Implemented blend state and depth-stencil state binding 2017-12-11 14:11:18 +01:00
Philip Rebohle
52f1c4fa00 [dxvk] Implemented staging buffers for large data transfers 2017-12-10 15:57:51 +01:00
Philip Rebohle
b3c391d071 [d3d11] Implemented depth-stencil binding and clear methods 2017-12-09 03:53:42 +01:00
Philip Rebohle
c90bc3e946 [dxbc] Implemented proper resource slot mapping 2017-12-08 22:30:41 +01:00
Philip Rebohle
6a9743ead7 [dxvk] Refactored blend state 2017-12-08 00:51:20 +01:00
Philip Rebohle
84605a1310 [dxvk] Refactored input layout state 2017-12-08 00:44:58 +01:00
Philip Rebohle
385c92db5a [dxvk] Refactoring of most constant state objects 2017-12-08 00:02:43 +01:00
Philip Rebohle
796c200e32 [dxvk] Major refactoring of graphics pipeline state lookup in order to support more dynamic state 2017-12-07 21:47:38 +01:00
Philip Rebohle
ade00add8d [dxvk] Removed buffer stride stuff for now, we need a better solution 2017-12-07 19:28:54 +01:00
Philip Rebohle
27e63cbdc6 [d3d11] Implemented small buffer uploads 2017-12-07 18:51:41 +01:00
Philip Rebohle
a901a85401 [dxvk] Added support for vertex index types 2017-12-07 14:01:17 +01:00
Philip Rebohle
f33acf7334 [dxvk] Modified interface to accept dynamic vertex buffer strides 2017-12-07 11:39:59 +01:00
Philip Rebohle
19851c8432 [dxvk] Re-implemented pipeline creation within the backend 2017-12-07 09:38:31 +01:00
Philip Rebohle
e0df25a7c5 [dxvk] Implemented proper image memory barriers 2017-12-05 13:00:06 +01:00
Philip Rebohle
b5d068366d [dxvk] Implemented shader resource binding 2017-12-03 20:23:26 +01:00
Philip Rebohle
a6bf7659b0 [dxvk] Refactored shader binding, client APIs must now create pipelines and pipeline layouts 2017-12-03 00:40:58 +01:00
Philip Rebohle
57821db900 [dxvk] Added image init functions to context 2017-12-01 17:52:05 +01:00
Philip Rebohle
c936709aec [dxvk] Moved context flags out of context state object 2017-12-01 10:27:33 +01:00
Philip Rebohle
4e39ef859b [dxvk] More convenient command list assignment API 2017-12-01 10:08:49 +01:00
Philip Rebohle
27905d0711 [dxvk] Removed Recorder interface and deferred context 2017-12-01 09:50:47 +01:00
Philip Rebohle
4b6d8264e7 [dxvk] Added method to clear images that are not bound for rendering 2017-12-01 00:52:13 +01:00
Philip Rebohle
c82bddb932 [dxvk] Added buffer copy and initial buffer barriers 2017-11-26 13:24:01 +01:00
Philip Rebohle
64d9ad0027 [dxvk] Added dispatch call 2017-11-23 14:24:00 +01:00
Philip Rebohle
47bdf9408b [dxvk] Added buffer view class 2017-11-21 19:50:57 +01:00
Philip Rebohle
a47ebd6ed5 [dxvk] Proper blend state and viewport state setup 2017-11-20 15:35:29 +01:00
Philip Rebohle
8bb0325928 [dxvk] Implemented graphics pipeline creation 2017-11-20 14:11:09 +01:00
Philip Rebohle
a895b0159b [dxvk] Added constant state object binding functions 2017-11-20 13:38:24 +01:00
Philip Rebohle
ae0c186f26 [dxvk] Implemented constant state objects 2017-11-20 13:21:27 +01:00
Philip Rebohle
a84e2eabc2 [dxvk] Restructured state tracker again 2017-11-17 19:49:44 +01:00
Philip Rebohle
2c3674190a [dxvk] Implemented proper resource binding 2017-10-15 19:23:10 +02:00
Philip Rebohle
e433c01ad4 [dxvk] Some more work on shader resources and resource bindings 2017-10-15 17:56:06 +02:00
Philip Rebohle
883ae9f39d [dxvk] Added pipeline manager stub 2017-10-14 23:52:47 +02:00
Philip Rebohle
6e057b2b53 [dxvk] Command list now implements DxvkRecorder 2017-10-14 14:28:31 +02:00