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https://github.com/EduApps-CDG/OpenDX
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[d3d11] Use UpdateImage in D3D11ImmediateContext::UnmapImage
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6ba1746d46
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@ -494,46 +494,12 @@ namespace dxvk {
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if (pResource->GetMapMode() == D3D11_COMMON_TEXTURE_MAP_MODE_BUFFER) {
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// Now that data has been written into the buffer,
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// we need to copy its contents into the image
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const Rc<DxvkImage> mappedImage = pResource->GetImage();
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const Rc<DxvkBuffer> mappedBuffer = pResource->GetMappedBuffer(Subresource);
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VkImageAspectFlags aspectMask = imageFormatInfo(pResource->GetPackedFormat())->aspectMask;
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VkImageSubresource subresource = pResource->GetSubresourceFromIndex(aspectMask, Subresource);
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VkFormat packedFormat = m_parent->LookupPackedFormat(
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pResource->Desc()->Format, pResource->GetFormatMode()).Format;
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auto formatInfo = imageFormatInfo(packedFormat);
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auto subresource = pResource->GetSubresourceFromIndex(
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formatInfo->aspectMask, Subresource);
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VkExtent3D levelExtent = mappedImage
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->mipLevelExtent(subresource.mipLevel);
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VkImageSubresourceLayers subresourceLayers = {
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subresource.aspectMask,
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subresource.mipLevel,
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subresource.arrayLayer, 1 };
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EmitCs([
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cSrcBuffer = mappedBuffer,
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cDstImage = mappedImage,
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cDstLayers = subresourceLayers,
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cDstLevelExtent = levelExtent,
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cPackedFormat = GetPackedDepthStencilFormat(pResource->Desc()->Format)
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] (DxvkContext* ctx) {
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if (cPackedFormat == VK_FORMAT_UNDEFINED) {
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ctx->copyBufferToImage(cDstImage, cDstLayers,
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VkOffset3D { 0, 0, 0 }, cDstLevelExtent,
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cSrcBuffer, 0, 0, 0);
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} else {
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ctx->copyPackedBufferToDepthStencilImage(
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cDstImage, cDstLayers,
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VkOffset2D { 0, 0 },
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VkExtent2D { cDstLevelExtent.width, cDstLevelExtent.height },
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cSrcBuffer, 0,
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VkOffset2D { 0, 0 },
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VkExtent2D { cDstLevelExtent.width, cDstLevelExtent.height },
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cPackedFormat);
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}
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});
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UpdateImage(pResource, &subresource, VkOffset3D { 0, 0, 0 },
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pResource->MipLevelExtent(subresource.mipLevel),
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DxvkBufferSlice(pResource->GetMappedBuffer(Subresource)));
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}
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}
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