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[dxvk] Emit graphics barriers upon spilling render pass

We actually need to do this now since we no longer set
all the access flags in the render pass barrier.
This commit is contained in:
Philip Rebohle 2020-05-02 00:03:56 +02:00
parent 0245273ab7
commit f6007e4f1a
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@ -3469,9 +3469,11 @@ namespace dxvk {
m_queryManager.endQueries(m_cmd, VK_QUERY_TYPE_OCCLUSION);
m_queryManager.endQueries(m_cmd, VK_QUERY_TYPE_PIPELINE_STATISTICS);
this->renderPassUnbindFramebuffer();
m_gfxBarriers.recordCommands(m_cmd);
m_gfxBarriers.reset();
this->renderPassUnbindFramebuffer();
this->unbindGraphicsPipeline();
this->commitPredicateUpdates();