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Update README.md
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@ -4,10 +4,10 @@ Some examples are:
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* DLL files that DirectX depends on will be turned into `libopendx.so`
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* DLL files that DirectX depends on will be turned into `libopendx.so`
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such as kernel32.dll.
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such as kernel32.dll.
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* Essential external functions and definitions needed to mantain software
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* Essential external functions and definitions needed to mantain software
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compatibility such as functions contained in <windows.h>. But the headers
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compatibility such as functions contained in `<windows.h>`. But the headers
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will be found in [`/prod_include`](../../prod_include).
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will be found in [`/prod_include`](../../prod_include).
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All of these examples will be built in a single library and that's what
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All of these examples will be built in a single library and that's what
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`libopendx.so` does.`
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`libopendx.so` does.
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The main file is [`./opendx.cpp`](./opendx.cpp)
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The main file is [`./opendx.cpp`](./opendx.cpp)
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