diff --git a/src/d3d11/d3d11_device.cpp b/src/d3d11/d3d11_device.cpp index 7fe59106..09c34155 100644 --- a/src/d3d11/d3d11_device.cpp +++ b/src/d3d11/d3d11_device.cpp @@ -1362,9 +1362,9 @@ namespace dxvk { DxvkDeviceFeatures supported = adapter->features(); DxvkDeviceFeatures enabled = {}; - // Geometry shaders are used for some meta ops enabled.core.features.geometryShader = VK_TRUE; enabled.core.features.robustBufferAccess = VK_TRUE; + enabled.core.features.shaderStorageImageExtendedFormats = VK_TRUE; enabled.extMemoryPriority.memoryPriority = supported.extMemoryPriority.memoryPriority;