From bb178baaf17cae7aa2df48b524c68eae19297773 Mon Sep 17 00:00:00 2001 From: Oschowa <oschowa@web.de> Date: Thu, 3 Mar 2022 23:42:11 +0100 Subject: [PATCH] [util] Enable cached vertex and index buffers for The Evil Within Large performance win. --- src/util/config/config.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 31ce634d..abea7105 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -35,6 +35,7 @@ namespace dxvk { * multiple times */ { R"(\\EvilWithin(Demo)?\.exe$)", {{ { "d3d11.dcSingleUseMode", "False" }, + { "d3d11.cachedDynamicResources", "vi" }, }} }, /* Far Cry 3: Assumes clear(0.5) on an UNORM * * format to result in 128 on AMD and 127 on *