From bb178baaf17cae7aa2df48b524c68eae19297773 Mon Sep 17 00:00:00 2001
From: Oschowa <oschowa@web.de>
Date: Thu, 3 Mar 2022 23:42:11 +0100
Subject: [PATCH] [util] Enable cached vertex and index buffers for The Evil
 Within Large performance win.

---
 src/util/config/config.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp
index 31ce634d..abea7105 100644
--- a/src/util/config/config.cpp
+++ b/src/util/config/config.cpp
@@ -35,6 +35,7 @@ namespace dxvk {
      * multiple times                             */
     { R"(\\EvilWithin(Demo)?\.exe$)", {{
       { "d3d11.dcSingleUseMode",            "False" },
+      { "d3d11.cachedDynamicResources",     "vi"   },
     }} },
     /* Far Cry 3: Assumes clear(0.5) on an UNORM  *
      * format to result in 128 on AMD and 127 on  *