diff --git a/src/d3d9/d3d9_device.cpp b/src/d3d9/d3d9_device.cpp index df06b203..c2801341 100644 --- a/src/d3d9/d3d9_device.cpp +++ b/src/d3d9/d3d9_device.cpp @@ -4101,7 +4101,7 @@ namespace dxvk { // D3D9 does not do region tracking for READONLY locks // But lets also account for whether we get readback from ProcessVertices const bool quickRead = ((Flags & D3DLOCK_READONLY) && !pResource->GetReadLocked()); - const bool boundsCheck = IsPoolManaged(desc.Pool) && !quickRead; + const bool boundsCheck = desc.Pool != D3DPOOL_DEFAULT && !quickRead; if (boundsCheck) { // We can only respect this for these cases -- otherwise R/W OOB still get copied on native