mirror of
https://github.com/EduApps-CDG/OpenDX
synced 2024-12-30 09:45:37 +01:00
[d3d11] Removed some uninteresting log messages
Reduces log spamming in Homefront.
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8b27dee0e5
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@ -1049,10 +1049,8 @@ namespace dxvk {
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if (ppVertexShader != nullptr)
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if (ppVertexShader != nullptr)
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*ppVertexShader = m_state.vs.shader.ref();
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*ppVertexShader = m_state.vs.shader.ref();
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if (pNumClassInstances != nullptr) {
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if (pNumClassInstances != nullptr)
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Logger::err("D3D11: VSGetShader: Class instances not implemented");
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*pNumClassInstances = 0;
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*pNumClassInstances = 0;
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}
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}
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}
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@ -1135,10 +1133,8 @@ namespace dxvk {
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if (ppHullShader != nullptr)
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if (ppHullShader != nullptr)
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*ppHullShader = m_state.hs.shader.ref();
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*ppHullShader = m_state.hs.shader.ref();
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if (pNumClassInstances != nullptr) {
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if (pNumClassInstances != nullptr)
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Logger::err("D3D11: HSGetShader: Class instances not implemented");
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*pNumClassInstances = 0;
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*pNumClassInstances = 0;
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}
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}
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}
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@ -1221,10 +1217,8 @@ namespace dxvk {
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if (ppDomainShader != nullptr)
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if (ppDomainShader != nullptr)
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*ppDomainShader = m_state.ds.shader.ref();
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*ppDomainShader = m_state.ds.shader.ref();
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if (pNumClassInstances != nullptr) {
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if (pNumClassInstances != nullptr)
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Logger::err("D3D11: DSGetShader: Class instances not implemented");
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*pNumClassInstances = 0;
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*pNumClassInstances = 0;
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}
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}
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}
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@ -1316,10 +1310,8 @@ namespace dxvk {
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if (ppGeometryShader != nullptr)
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if (ppGeometryShader != nullptr)
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*ppGeometryShader = m_state.gs.shader.ref();
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*ppGeometryShader = m_state.gs.shader.ref();
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if (pNumClassInstances != nullptr) {
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if (pNumClassInstances != nullptr)
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Logger::err("D3D11: GSGetShader: Class instances not implemented");
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*pNumClassInstances = 0;
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*pNumClassInstances = 0;
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}
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}
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}
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@ -1411,10 +1403,8 @@ namespace dxvk {
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if (ppPixelShader != nullptr)
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if (ppPixelShader != nullptr)
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*ppPixelShader = m_state.ps.shader.ref();
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*ppPixelShader = m_state.ps.shader.ref();
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if (pNumClassInstances != nullptr) {
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if (pNumClassInstances != nullptr)
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Logger::err("D3D11: PSGetShader: Class instances not implemented");
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*pNumClassInstances = 0;
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*pNumClassInstances = 0;
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}
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}
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}
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@ -1525,10 +1515,8 @@ namespace dxvk {
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if (ppComputeShader != nullptr)
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if (ppComputeShader != nullptr)
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*ppComputeShader = m_state.cs.shader.ref();
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*ppComputeShader = m_state.cs.shader.ref();
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if (pNumClassInstances != nullptr) {
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if (pNumClassInstances != nullptr)
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Logger::err("D3D11: CSGetShader: Class instances not implemented");
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*pNumClassInstances = 0;
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*pNumClassInstances = 0;
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}
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}
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}
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