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Updated build instructions and dependencies
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This guide shows how to prepare your environment to contribute for OpenDX.
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## Dependencies
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First, install these dependencies (older versions might work, but it's not guaranteed).
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`./build.sh` detect and try to install the dependencies for you, but if you want to do it manually, here is the list of dependencies:
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| Dependency | Version |
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|:-|-:|
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|[`cmake`](https://packages.ubuntu.com/kinetic/cmake)|`3.25.1`|
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|[`libgtk-4-dev`](https://packages.ubuntu.com/kinetic/libgtk-4-dev)|`4.10.1`|
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|[`gcc`](https://packages.ubuntu.com/lunar/gcc)|`12.2.0`|
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|[`cmake`](https://packages.ubuntu.com/lunar/cmake)|`3.25.1`|
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|[`make`](https://packages.ubuntu.com/lunar/make)|`4.3`|
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|[`libgtk-4-dev`](https://packages.ubuntu.com/lunar/libgtk-4-dev)|`4.10.1`|
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## Building and running
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These are the same universal steps for cmake:
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```sh
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cd build
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cmake ..
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# run dxdiag
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./dxdiag
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./build.sh
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```
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----
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```sh
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cd build #for running
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./dxdiag #runs dxdiag
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./tests/sample #runs test sample
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```
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