From a37cd46491496c7039f7427d3116fdc66e56dd15 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Tue, 22 Feb 2022 05:30:19 +0100 Subject: [PATCH] [util] Set maxDynamicImageBufferSize for Total War: Warhammer III Massively increases performance since the game otherwise keeps uploading a huge 48 MiB texture in every frame. --- src/util/config/config.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index a469c98c..64c2b563 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -260,6 +260,10 @@ namespace dxvk { { R"(\\AoE2DE_s\.exe$)", {{ { "d3d11.apitraceMode", "True" }, }} }, + /* Total War: Warhammer III */ + { R"(\\Warhammer3\.exe$)", {{ + { "d3d11.maxDynamicImageBufferSize", "4096" }, + }} }, /**********************************************/ /* D3D9 GAMES */