From a346949304dca52f88b2992f09debf0aed48d062 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Mon, 16 Aug 2021 19:09:16 +0100 Subject: [PATCH] [d3d9] Remove needless locks in SetTexture and SetSamplerState --- src/d3d9/d3d9_device.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/d3d9/d3d9_device.cpp b/src/d3d9/d3d9_device.cpp index 3091453f..1c6f0304 100644 --- a/src/d3d9/d3d9_device.cpp +++ b/src/d3d9/d3d9_device.cpp @@ -2207,8 +2207,6 @@ namespace dxvk { HRESULT STDMETHODCALLTYPE D3D9DeviceEx::SetTexture(DWORD Stage, IDirect3DBaseTexture9* pTexture) { - D3D9DeviceLock lock = LockDevice(); - if (unlikely(InvalidSampler(Stage))) return D3D_OK; @@ -2274,7 +2272,6 @@ namespace dxvk { DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) { - D3D9DeviceLock lock = LockDevice(); if (unlikely(InvalidSampler(Sampler))) return D3D_OK;