From 95e04de3ad57cfb979e2465fd81c0f8cd702f21d Mon Sep 17 00:00:00 2001 From: Jacek Caban Date: Mon, 27 Aug 2018 14:11:54 +0200 Subject: [PATCH] [build] Use d3dcompiler as lib name when linking to d3dcompiler_47 in winelib build. As of https://source.winehq.org/git/wine.git/commitdiff/169c033bda314358ee3ed085bffedf4bf763bfcf Wine provides an importlib d3dcompiler that links to d3dcompiler_47, just like MSVC does. --- meson.build | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/meson.build b/meson.build index 23e848ed..73405257 100644 --- a/meson.build +++ b/meson.build @@ -30,7 +30,7 @@ if meson.get_cross_property('winelib', false) lib_d3d11 = declare_dependency(link_args: [ '-ld3d11' ]) lib_dxgi = declare_dependency(link_args: [ '-ldxgi' ]) lib_d3dcompiler_43 = declare_dependency(link_args: [ '-L'+dxvk_library_path, '-ld3dcompiler_43' ]) - lib_d3dcompiler_47 = declare_dependency(link_args: [ '-ld3dcompiler_47' ]) + lib_d3dcompiler_47 = declare_dependency(link_args: [ '-ld3dcompiler' ]) exe_ext = '.exe.so' dll_ext = '.dll' def_spec_ext = '.spec'