From 8ffe545b38633bf19f2174a71af1a2632f5d7131 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Fri, 20 Jul 2018 15:56:07 +0200 Subject: [PATCH] Revert "[dxvk] Bump maximum number of command buffers in flight to 16" This reverts commit d744a3cd69403c3d3b292c65ba423f0f0f6e15ba. Reportely has an unexpected negative impact on frame times in The Witcher 3 and potentially other games on some setups. --- src/dxvk/dxvk_limits.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dxvk/dxvk_limits.h b/src/dxvk/dxvk_limits.h index 3099fafc..17f5b36f 100644 --- a/src/dxvk/dxvk_limits.h +++ b/src/dxvk/dxvk_limits.h @@ -12,7 +12,7 @@ namespace dxvk { MaxNumViewports = 16, MaxNumResourceSlots = 1208, MaxNumActiveBindings = 128, - MaxNumQueuedCommandBuffers = 16, + MaxNumQueuedCommandBuffers = 8, MaxNumQueryCountPerPool = 128, MaxUniformBufferSize = 65536, MaxVertexBindingStride = 2048,