From 8a44011fdea6c0b9967bdd7381ff196a8d9daa54 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Mon, 13 Aug 2018 18:18:19 +0200 Subject: [PATCH] [meta] Update README --- README.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 878091c8..b0e28edc 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,11 @@ # DXVK -A Vulkan-based compatibility layer for Direct3D 11 which allows running 3D applications on Linux using Wine. +A Vulkan-based translation layer for Direct3D 10/11 which allows running 3D applications on Linux using Wine. For the current status of the project, please refer to the [project wiki](https://github.com/doitsujin/dxvk/wiki). For binary releases, see the [releases](https://github.com/doitsujin/dxvk/releases) page. -For Direct3D 10 support, check out [DXUP](https://github.com/Joshua-Ashton/dxup), which can be used together with DXVK. - ## Build instructions ### Requirements: @@ -39,7 +37,7 @@ ninja ninja install ``` -The two libraries `dxgi.dll` and `d3d11.dll`as well as some demo executables will be located in `/your/dxvk/directory/bin`. +The D3D10, D3D11 and DXGI DLLs as well as a shell script to set up DXVK for a specific wine prefix will be located in `/your/dxvk/directory/bin`. ## How to use In order to set up a wine prefix to use DXVK instead of wined3d globally, run: