From 7a28f01eca42cb1fa0d4250bb30461d8e5e3067c Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Fri, 10 Aug 2018 04:34:54 +0200 Subject: [PATCH] [d3d11] Enable drawIndirectFirstInstance for FL11_0 and higher --- src/d3d11/d3d11_device.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/d3d11/d3d11_device.cpp b/src/d3d11/d3d11_device.cpp index 2697cdd0..c9f3c079 100644 --- a/src/d3d11/d3d11_device.cpp +++ b/src/d3d11/d3d11_device.cpp @@ -1341,6 +1341,7 @@ namespace dxvk { } if (featureLevel >= D3D_FEATURE_LEVEL_11_0) { + enabled.core.features.drawIndirectFirstInstance = VK_TRUE; enabled.core.features.shaderFloat64 = supported.core.features.shaderFloat64; enabled.core.features.shaderInt64 = supported.core.features.shaderInt64; enabled.core.features.tessellationShader = VK_TRUE;