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[d3d9] Remove unused variable from D3D9DeviceEx::Clear
Fixes a compiler warning.
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@ -1315,9 +1315,6 @@ namespace dxvk {
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}
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// Here, Count of 0 will denote whether or not to care about user rects.
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// Here, Count of 0 will denote whether or not to care about user rects.
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auto* rt0Desc = m_state.renderTargets[0]->GetCommonTexture()->Desc();
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VkClearValue clearValueDepth;
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VkClearValue clearValueDepth;
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clearValueDepth.depthStencil.depth = Z;
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clearValueDepth.depthStencil.depth = Z;
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clearValueDepth.depthStencil.stencil = Stencil;
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clearValueDepth.depthStencil.stencil = Stencil;
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