diff --git a/src/d3d11/d3d11_context.cpp b/src/d3d11/d3d11_context.cpp index 6f881ed7..52f5debe 100644 --- a/src/d3d11/d3d11_context.cpp +++ b/src/d3d11/d3d11_context.cpp @@ -2781,6 +2781,9 @@ namespace dxvk { UINT NumViewports, const D3D11_VIEWPORT* pViewports) { D3D10DeviceLock lock = LockContext(); + + if (NumViewports > m_state.rs.viewports.size()) + return; bool dirty = m_state.rs.numViewports != NumViewports; m_state.rs.numViewports = NumViewports;