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[d3d11] Use state cache

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Philip Rebohle 2018-09-21 23:24:01 +02:00
parent 4a72cae1e6
commit 689602497f
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@ -63,6 +63,8 @@ namespace dxvk {
m_shader->shaderConstants().data(),
m_shader->shaderConstants().sizeInBytes());
}
pDevice->GetDXVKDevice()->registerShader(m_shader);
}