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[d3d11] Add FL12+ enum names
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@ -9,6 +9,8 @@ std::ostream& operator << (std::ostream& os, D3D_FEATURE_LEVEL e) {
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ENUM_NAME(D3D_FEATURE_LEVEL_10_1);
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ENUM_NAME(D3D_FEATURE_LEVEL_11_0);
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ENUM_NAME(D3D_FEATURE_LEVEL_11_1);
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ENUM_NAME(D3D_FEATURE_LEVEL_12_0);
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ENUM_NAME(D3D_FEATURE_LEVEL_12_1);
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ENUM_DEFAULT(e);
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}
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}
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