From 586d0de7bbd270cf48d69111da2d7ad98a0e8039 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Thu, 13 Jun 2019 04:15:23 +0200 Subject: [PATCH] [d3d11] Fix default blend factor --- src/d3d11/d3d11_context.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_context.cpp b/src/d3d11/d3d11_context.cpp index 322267c3..47bc6fc4 100644 --- a/src/d3d11/d3d11_context.cpp +++ b/src/d3d11/d3d11_context.cpp @@ -211,7 +211,7 @@ namespace dxvk { m_state.om.dsState = nullptr; for (uint32_t i = 0; i < 4; i++) - m_state.om.blendFactor[i] = 0.0f; + m_state.om.blendFactor[i] = 1.0f; m_state.om.sampleMask = D3D11_DEFAULT_SAMPLE_MASK; m_state.om.stencilRef = D3D11_DEFAULT_STENCIL_REFERENCE;