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[util] Enable cached vertex and index buffers for FFXIV
Fixes some weird performance issues on the Garlemald map. Doesn't seem to affect performance in other areas.
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@ -248,6 +248,7 @@ namespace dxvk {
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/* Final Fantasy XIV - Stuttering on NV */
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/* Final Fantasy XIV - Stuttering on NV */
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{ R"(\\ffxiv_dx11\.exe$)", {{
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{ R"(\\ffxiv_dx11\.exe$)", {{
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{ "dxvk.shrinkNvidiaHvvHeap", "True" },
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{ "dxvk.shrinkNvidiaHvvHeap", "True" },
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{ "d3d11.cachedDynamicResources", "vi" },
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}} },
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}} },
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/* God of War - relies on NVAPI/AMDAGS for *
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/* God of War - relies on NVAPI/AMDAGS for *
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* barrier stuff, needs nvapi for DLSS */
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* barrier stuff, needs nvapi for DLSS */
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