mirror of
https://github.com/EduApps-CDG/OpenDX
synced 2024-12-30 09:45:37 +01:00
[d3d9] Don't update device state for offset/stride if the buffer is nullptr
May also avoid some redundant rebinds here too... Fixes a Wine test
This commit is contained in:
parent
722520a9f7
commit
5548493fad
@ -2815,11 +2815,13 @@ namespace dxvk {
|
|||||||
if (needsUpdate)
|
if (needsUpdate)
|
||||||
vbo.vertexBuffer = buffer;
|
vbo.vertexBuffer = buffer;
|
||||||
|
|
||||||
needsUpdate |= vbo.offset != OffsetInBytes
|
if (buffer != nullptr) {
|
||||||
|| vbo.stride != Stride;
|
needsUpdate |= vbo.offset != OffsetInBytes
|
||||||
|
|| vbo.stride != Stride;
|
||||||
|
|
||||||
vbo.offset = OffsetInBytes;
|
vbo.offset = OffsetInBytes;
|
||||||
vbo.stride = Stride;
|
vbo.stride = Stride;
|
||||||
|
}
|
||||||
|
|
||||||
if (needsUpdate)
|
if (needsUpdate)
|
||||||
BindVertexBuffer(StreamNumber, buffer, OffsetInBytes, Stride);
|
BindVertexBuffer(StreamNumber, buffer, OffsetInBytes, Stride);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user