From 495b2a098e7dcb61b00dc554d3901606d6f4567e Mon Sep 17 00:00:00 2001 From: PendingChaos Date: Fri, 11 Dec 2020 17:51:10 +0000 Subject: [PATCH] [util] Set invariantPosition for Monster Hunter World (#1850) Fixes flickering on GFX10.3 with RADV/ACO. --- src/util/config/config.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 33d48364..5d6c46db 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -233,6 +233,7 @@ namespace dxvk { /* Monster Hunter World */ { R"(\\MonsterHunterWorld\.exe$)", {{ { "d3d11.apitraceMode", "True" }, + { "d3d11.invariantPosition", "True" }, }} }, /* The Dungeon of Maheulbeuk */ { R"(\\Naheulbeuk\.exe$)", {{