From 3cbd109020fdee02355a9cefc456dce0152b4ea4 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Fri, 1 May 2020 16:56:06 +0200 Subject: [PATCH] [dxvk] Remove redundant null pointer check for framebuffer Not necessary because we're *always* calling updateFramebuffer before startRenderPass. --- src/dxvk/dxvk_context.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/dxvk/dxvk_context.cpp b/src/dxvk/dxvk_context.cpp index 9021e3a3..b4c360c2 100644 --- a/src/dxvk/dxvk_context.cpp +++ b/src/dxvk/dxvk_context.cpp @@ -3431,8 +3431,7 @@ namespace dxvk { void DxvkContext::startRenderPass() { - if (!m_flags.test(DxvkContextFlag::GpRenderPassBound) - && (m_state.om.framebuffer != nullptr)) { + if (!m_flags.test(DxvkContextFlag::GpRenderPassBound)) { m_flags.set(DxvkContextFlag::GpRenderPassBound); m_flags.clr(DxvkContextFlag::GpClearRenderTargets);