From 212bd56b93724c02b08c23ac44a2fc010a967f2f Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Thu, 2 Aug 2018 17:04:09 +0200 Subject: [PATCH] [d3d11] Fix border color mapping for opaque white --- src/d3d11/d3d11_util.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_util.cpp b/src/d3d11/d3d11_util.cpp index 5c75f835..24b4e63a 100644 --- a/src/d3d11/d3d11_util.cpp +++ b/src/d3d11/d3d11_util.cpp @@ -56,7 +56,7 @@ namespace dxvk { const std::array borderColorMap = {{ { 0.0f, 0.0f, 0.0f, 0.0f, VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK }, { 0.0f, 0.0f, 0.0f, 1.0f, VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK }, - { 1.0f, 1.0f, 1.0f, 1.0f, VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK }, + { 1.0f, 1.0f, 1.0f, 1.0f, VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE }, }}; for (const auto& e : borderColorMap) {