diff --git a/src/d3d11/d3d11_context_imm.cpp b/src/d3d11/d3d11_context_imm.cpp index 6898e81a..4250ecc7 100644 --- a/src/d3d11/d3d11_context_imm.cpp +++ b/src/d3d11/d3d11_context_imm.cpp @@ -547,6 +547,8 @@ namespace dxvk { void D3D11ImmediateContext::SynchronizeCsThread() { + D3D10DeviceLock lock = LockContext(); + // Dispatch current chunk so that all commands // recorded prior to this function will be run FlushCsChunk();