diff --git a/src/d3d11/d3d11_device.cpp b/src/d3d11/d3d11_device.cpp index 95fd8036..f43bb559 100644 --- a/src/d3d11/d3d11_device.cpp +++ b/src/d3d11/d3d11_device.cpp @@ -1908,7 +1908,6 @@ namespace dxvk { enabled.core.features.geometryShader = VK_TRUE; enabled.core.features.robustBufferAccess = VK_TRUE; - enabled.core.features.shaderStorageImageExtendedFormats = VK_TRUE; enabled.core.features.shaderStorageImageWriteWithoutFormat = VK_TRUE; enabled.core.features.depthBounds = supported.core.features.depthBounds; diff --git a/src/d3d9/d3d9_device.cpp b/src/d3d9/d3d9_device.cpp index 5bc4edb0..92242e3f 100644 --- a/src/d3d9/d3d9_device.cpp +++ b/src/d3d9/d3d9_device.cpp @@ -3747,8 +3747,6 @@ namespace dxvk { // DXVK Meta enabled.core.features.shaderStorageImageWriteWithoutFormat = VK_TRUE; - enabled.core.features.shaderStorageImageExtendedFormats = VK_TRUE; - enabled.core.features.imageCubeArray = VK_TRUE; // SM1 level hardware