2017-10-10 23:32:13 +02:00
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#pragma once
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#include "dxvk_include.h"
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namespace dxvk {
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2018-06-16 10:40:30 +02:00
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enum class DxvkAccess {
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2017-11-26 13:24:01 +01:00
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Read = 0,
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Write = 1,
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};
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2018-06-16 10:40:30 +02:00
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using DxvkAccessFlags = Flags<DxvkAccess>;
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2017-11-26 13:24:01 +01:00
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2017-10-10 23:32:13 +02:00
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/**
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* \brief DXVK resource
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*
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* Keeps track of whether the resource is currently in use
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* by the GPU. As soon as a command that uses the resource
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* is recorded, it will be marked as 'in use'.
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*/
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class DxvkResource : public RcObject {
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public:
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virtual ~DxvkResource();
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bool isInUse() const {
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2018-03-22 11:01:54 +01:00
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return m_useCount.load() != 0;
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2017-10-10 23:32:13 +02:00
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}
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2017-10-13 03:19:23 +02:00
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void acquire() { m_useCount += 1; }
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void release() { m_useCount -= 1; }
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2017-10-10 23:32:13 +02:00
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private:
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std::atomic<uint32_t> m_useCount = { 0u };
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};
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}
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