1
0
mirror of https://github.com/EduApps-CDG/OpenDX synced 2024-12-30 09:45:37 +01:00
OpenDX/src/dxgi/shaders/dxgi_presenter_frag.frag

20 lines
568 B
GLSL
Raw Normal View History

#version 450
layout(binding = 0) uniform sampler s_sampler;
layout(binding = 1) uniform texture2D t_texture;
layout(binding = 2) uniform sampler s_gamma;
layout(binding = 3) uniform texture1D t_gamma;
layout(location = 0) in vec2 i_texcoord;
layout(location = 0) out vec4 o_color;
void main() {
vec4 color = texture(sampler2D(t_texture, s_sampler), i_texcoord);
o_color = vec4(
texture(sampler1D(t_gamma, s_gamma), color.r).r,
texture(sampler1D(t_gamma, s_gamma), color.g).g,
texture(sampler1D(t_gamma, s_gamma), color.b).b,
color.a);
}