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OpenDX/libs/opendx/README.md

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# libopendx.so
Here goes everything that's not part of DirectX library.
Some examples are:
* DLL files that DirectX depends on will be turned into `libopendx.so`
such as kernel32.dll.
* Essential external functions and definitions needed to mantain software
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compatibility such as functions contained in `<windows.h>`. But the headers
will be found in [`/prod_include`](../../prod_include).
All of these examples will be built in a single library and that's what
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`libopendx.so` does.
The main file is [`./opendx.cpp`](./opendx.cpp)