2013-06-13 19:57:30 +02:00

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<A NAME="_U_"><!-- --></A><H2>
<B>U</B></H2>
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<DT><A HREF="../System/UnauthorizedAccessException.html" title="class in System"><B>UnauthorizedAccessException</B></A> - Exception in <A HREF="../System/package-summary.html">System</A><DD>The exception that is thrown when the operating system denies access because of an I/O error or a specific type of security error.<DT><A HREF="../System/UnauthorizedAccessException.html#UnauthorizedAccessException()"><B>UnauthorizedAccessException()</B></A> -
Constructor for exception System.<A HREF="../System/UnauthorizedAccessException.html" title="class in System">UnauthorizedAccessException</A>
<DD>Initializes a new instance of the UnauthorizedAccessException class.
<DT><A HREF="../System/UnauthorizedAccessException.html#UnauthorizedAccessException(java.lang.String)"><B>UnauthorizedAccessException(String)</B></A> -
Constructor for exception System.<A HREF="../System/UnauthorizedAccessException.html" title="class in System">UnauthorizedAccessException</A>
<DD>Initializes a new instance of the UnauthorizedAccessException class with a specified error message.
<DT><A HREF="../System/UnauthorizedAccessException.html#UnauthorizedAccessException(java.lang.String, java.lang.RuntimeException)"><B>UnauthorizedAccessException(String, RuntimeException)</B></A> -
Constructor for exception System.<A HREF="../System/UnauthorizedAccessException.html" title="class in System">UnauthorizedAccessException</A>
<DD>Initializes a new instance of the UnauthorizedAccessException class with a specified error message and a reference to the inner exception that is the cause of this exception.
<DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#Union(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)"><B>Union(Rectangle, Rectangle)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>
<DD>Creates a new Rectangle that exactly contains two other rectangles.
<DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#Union(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)"><B>Union(Rectangle, Rectangle, Rectangle)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>
<DD>Creates a new Rectangle that exactly contains two other rectangles.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#UnitW"><B>UnitW</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Returns the Vector4 (0, 0, 0, 1).
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#UnitX"><B>UnitX</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Returns the unit vector for the x-axis.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#UnitX"><B>UnitX</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Returns the x unit Vector3 (1, 0, 0).
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#UnitX"><B>UnitX</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Returns the Vector4 (1, 0, 0, 0).
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#UnitY"><B>UnitY</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Returns the unit vector for the y-axis.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#UnitY"><B>UnitY</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Returns the y unit Vector3 (0, 1, 0).
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#UnitY"><B>UnitY</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Returns the Vector4 (0, 1, 0, 0).
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#UnitZ"><B>UnitZ</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Returns the z unit Vector3 (0, 0, 1).
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#UnitZ"><B>UnitZ</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Returns the Vector4 (0, 0, 1, 0).
<DT><A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html#Unload()"><B>Unload()</B></A> -
Method in class Microsoft.Xna.Framework.Content.<A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/PackedVector/PackUtils.html#UnpackSNorm(long, long)"><B>UnpackSNorm(long, long)</B></A> -
Static method in class Microsoft.Xna.Framework.Graphics.PackedVector.<A HREF="../Microsoft/Xna/Framework/Graphics/PackedVector/PackUtils.html" title="class in Microsoft.Xna.Framework.Graphics.PackedVector">PackUtils</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/PackedVector/PackUtils.html#UnpackUNorm(long, long)"><B>UnpackUNorm(long, long)</B></A> -
Static method in class Microsoft.Xna.Framework.Graphics.PackedVector.<A HREF="../Microsoft/Xna/Framework/Graphics/PackedVector/PackUtils.html" title="class in Microsoft.Xna.Framework.Graphics.PackedVector">PackUtils</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html#Unproject(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)"><B>Unproject(Vector3, Matrix, Matrix, Matrix)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html" title="class in Microsoft.Xna.Framework.Graphics">Viewport</A>
<DD>Converts a screen space point into a corresponding point in world space.
<DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html#Up"><B>Up</B></A> -
Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html" title="class in Microsoft.Xna.Framework.Input">GamePadDPad</A>
<DD>Identifies whether the Up direction on the Xbox 360 Controller directional pad is pressed.
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html#Update()"><B>Update()</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html" title="class in Microsoft.Xna.Framework.GamerServices">GamerServicesDispatcher</A>
<DD>&nbsp;
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