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<h2 title="Uses of Interface System.IDisposable" class="title">Uses of Interface<br>System.IDisposable</h2>
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<caption><span>Packages that use <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Package</th>
<th class="colLast" scope="col">Description</th>
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<tbody>
<tr class="altColor">
<td class="colFirst"><a href="#Microsoft.Xna.Framework.Audio">Microsoft.Xna.Framework.Audio</a></td>
<td class="colLast">&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><a href="#Microsoft.Xna.Framework.Content">Microsoft.Xna.Framework.Content</a></td>
<td class="colLast">&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><a href="#Microsoft.Xna.Framework.GamerServices">Microsoft.Xna.Framework.GamerServices</a></td>
<td class="colLast">&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><a href="#Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics</a></td>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="altColor">
<td class="colFirst"><a href="#Microsoft.Xna.Framework.Net">Microsoft.Xna.Framework.Net</a></td>
<td class="colLast">&nbsp;</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><a href="#Microsoft.Xna.Framework.Storage">Microsoft.Xna.Framework.Storage</a></td>
<td class="colLast">&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><a href="#System.IO">System.IO</a></td>
<td class="colLast">&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><a href="#System.IO.IsolatedStorage">System.IO.IsolatedStorage</a></td>
<td class="colLast">&nbsp;</td>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</a></strong></code>
<div class="block">Provides properties, methods, and events for play back of the audio buffer.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</a></strong></code>
<div class="block">Reference page contains links to related code samples.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</a></strong></code>
<div class="block">Provides a single playing, paused, or stopped instance of a SoundEffect sound.</div>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../Microsoft/Xna/Framework/Content/package-summary.html">Microsoft.Xna.Framework.Content</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../Microsoft/Xna/Framework/Content/package-summary.html">Microsoft.Xna.Framework.Content</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</a></strong></code>
<div class="block">The ContentManager is the run-time component which loads managed objects from the binary files produced by the design time content pipeline.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Content/ContentReader.html" title="class in Microsoft.Xna.Framework.Content">ContentReader</a></strong></code>
<div class="block">A worker object that implements most of ContentManager.Load.</div>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
<caption><span>Method parameters in <a href="../../Microsoft/Xna/Framework/Content/package-summary.html">Microsoft.Xna.Framework.Content</a> with type arguments of type <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
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<td class="colFirst"><code>protected &lt;T&gt;&nbsp;T</code></td>
<td class="colLast"><span class="strong">ContentManager.</span><code><strong><a href="../../Microsoft/Xna/Framework/Content/ContentManager.html#ReadAsset(java.lang.String, System.Action)">ReadAsset</a></strong>(java.lang.String&nbsp;assetName,
<a href="../../System/Action.html" title="class in System">Action</a>&lt;<a href="../../System/IDisposable.html" title="interface in System">IDisposable</a>&gt;&nbsp;recordDisposableObject)</code>
<div class="block">Low-level worker method that reads asset data.</div>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../Microsoft/Xna/Framework/GamerServices/package-summary.html">Microsoft.Xna.Framework.GamerServices</a></h3>
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<caption><span>Classes in <a href="../../Microsoft/Xna/Framework/GamerServices/package-summary.html">Microsoft.Xna.Framework.GamerServices</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/GamerServices/FriendCollection.html" title="class in Microsoft.Xna.Framework.GamerServices">FriendCollection</a></strong></code>&nbsp;</td>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/BlendState.html" title="class in Microsoft.Xna.Framework.Graphics">BlendState</a></strong></code>
<div class="block">Contains blend state for the device.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</a></strong></code>
<div class="block">Contains depth-stencil state for the device.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html" title="class in Microsoft.Xna.Framework.Graphics">DualTextureEffect</a></strong></code>
<div class="block">Contains a configurable effect that supports two-layer multitexturing.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">DynamicIndexBuffer</a></strong></code>&nbsp;</td>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/DynamicVertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">DynamicVertexBuffer</a></strong></code>&nbsp;</td>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></strong></code>
<div class="block">Used to set and query effects, and to choose techniques.</div>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/EffectMaterial.html" title="class in Microsoft.Xna.Framework.Graphics">EffectMaterial</a></strong></code>
<div class="block">Contains an effect subclass which is used to load data for an EffectMaterialContent type.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></strong></code>
<div class="block">Performs primitive-based rendering, creates resources, handles system-level variables, adjusts gamma ramp levels, and creates shaders.</div>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></strong></code>
<div class="block">Queries and prepares resources.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/IndexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">IndexBuffer</a></strong></code>
<div class="block">Describes the rendering order of the vertices in a vertex buffer.</div>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></strong></code>
<div class="block">Contains Rasterizer State, which determines how to convert vector data (shapes) into raster data (pixels).</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTarget2D</a></strong></code>
<div class="block">Contains a 2D texture that can be used as a render target.</div>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTargetCube</a></strong></code>
<div class="block">Represents a cubic texture resource that will be written to at the end of a render pass.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/SamplerState.html" title="class in Microsoft.Xna.Framework.Graphics">SamplerState</a></strong></code>
<div class="block">Contains sampler state, which determines how to sample texture data.</div>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></strong></code>
<div class="block">Enables a group of Sprites to be drawn using the same settings.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics">Texture</a></strong></code>
<div class="block">Represents a texture resource</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></strong></code>
<div class="block">Represents a 2D grid of texels.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture3D</a></strong></code>
<div class="block">Represents a 3D volume of texels.</div>
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<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></strong></code>
<div class="block">Represents a set of six 2D textures, one for each face of a cube.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/VertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">VertexBuffer</a></strong></code>
<div class="block">Represents a list of 3D vertices to be streamed to the graphics device.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Graphics/VertexDeclaration.html" title="class in Microsoft.Xna.Framework.Graphics">VertexDeclaration</a></strong></code>
<div class="block">A vertex declaration, which defines per-vertex data.</div>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../Microsoft/Xna/Framework/Net/package-summary.html">Microsoft.Xna.Framework.Net</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../Microsoft/Xna/Framework/Net/package-summary.html">Microsoft.Xna.Framework.Net</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
</tr>
<tbody>
<tr class="altColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</a></strong></code>
<div class="block">Provides common functionality for efficiently reading incoming network packets.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Net/PacketWriter.html" title="class in Microsoft.Xna.Framework.Net">PacketWriter</a></strong></code>
<div class="block">Provides common functionality for efficiently formatting outgoing network packets.</div>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../Microsoft/Xna/Framework/Storage/package-summary.html">Microsoft.Xna.Framework.Storage</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../Microsoft/Xna/Framework/Storage/package-summary.html">Microsoft.Xna.Framework.Storage</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../Microsoft/Xna/Framework/Storage/StorageContainer.html" title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></strong></code>
<div class="block">Represents a logical collection of storage files.</div>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../System/IO/package-summary.html">System.IO</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../System/IO/package-summary.html">System.IO</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</a></strong></code>
<div class="block">Reads primitive data types as binary values in a specific encoding.</div>
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<tr class="rowColor">
<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../System/IO/BinaryWriter.html" title="class in System.IO">BinaryWriter</a></strong></code>
<div class="block">Writes primitive types in binary to a stream and supports writing strings in a specific encoding.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../System/IO/FileStream.html" title="class in System.IO">FileStream</a></strong></code>
<div class="block">When it is called by an elevated-trust application, exposes a System.IO.Stream around a file, supporting both synchronous and asynchronous read and write operations.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</a></strong></code>
<div class="block">Defines a stream whose backing store is memory.</div>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../System/IO/Stream.html" title="class in System.IO">Stream</a></strong></code>
<div class="block">Provides a generic view of a sequence of bytes.</div>
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<h3>Uses of <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a> in <a href="../../System/IO/IsolatedStorage/package-summary.html">System.IO.IsolatedStorage</a></h3>
<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
<caption><span>Classes in <a href="../../System/IO/IsolatedStorage/package-summary.html">System.IO.IsolatedStorage</a> that implement <a href="../../System/IDisposable.html" title="interface in System">IDisposable</a></span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Class and Description</th>
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<td class="colFirst"><code>class&nbsp;</code></td>
<td class="colLast"><code><strong><a href="../../System/IO/IsolatedStorage/IsolatedStorageFileStream.html" title="class in System.IO.IsolatedStorage">IsolatedStorageFileStream</a></strong></code>&nbsp;</td>
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