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<div class="subTitle">Microsoft.Xna.Framework</div>
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<h2 title="Class GameComponentCollection" class="title">Class GameComponentCollection</h2>
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<li>java.lang.Object</li>
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<li>
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<ul class="inheritance">
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<li>System.Collections.ObjectModel.Collection<<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>></li>
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<li>Microsoft.Xna.Framework.GameComponentCollection</li>
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<pre>public final class <span class="strong">GameComponentCollection</span>
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extends System.Collections.ObjectModel.Collection<<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>></pre>
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<div class="block">A collection of game components.</div>
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<dl><dt><span class="strong">Author:</span></dt>
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<dd>Halofreak1990</dd></dl>
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<th class="colLast" scope="col">Field and Description</th>
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<td class="colFirst"><code>System.Event<<a href="../../../Microsoft/Xna/Framework/GameComponentCollectionEventArgs.html" title="class in Microsoft.Xna.Framework">GameComponentCollectionEventArgs</a>></code></td>
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<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#ComponentAdded">ComponentAdded</a></strong></code>
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<div class="block">Raised when a component is added to the GameComponentCollection.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>System.Event<<a href="../../../Microsoft/Xna/Framework/GameComponentCollectionEventArgs.html" title="class in Microsoft.Xna.Framework">GameComponentCollectionEventArgs</a>></code></td>
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<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#ComponentRemoved">ComponentRemoved</a></strong></code>
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<div class="block">Raised when a component is removed from the GameComponentCollection.</div>
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</td>
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<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#GameComponentCollection()">GameComponentCollection</a></strong>()</code>
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<div class="block">Initializes a new instance of this class.</div>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#ClearItems()">ClearItems</a></strong>()</code>
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<div class="block">Removes all children from the collection.</div>
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#InsertItem(int, Microsoft.Xna.Framework.IGameComponent)">InsertItem</a></strong>(int index,
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<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a> item)</code>
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<div class="block">Inserts a child object into the collection at the specified location.</div>
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</td>
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<tr class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#RemoveItem(int)">RemoveItem</a></strong>(int index)</code>
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<div class="block">Removes a child object in the collection.</div>
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/GameComponentCollection.html#SetItem(int, Microsoft.Xna.Framework.IGameComponent)">SetItem</a></strong>(int index,
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<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a> item)</code>
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<div class="block">Modifies the specified child object in the collection.</div>
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<h3>Methods inherited from class System.Collections.ObjectModel.Collection</h3>
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<code>Add, Clear, Count, get, getItems, IndexOf, Insert, iterator, Remove, set</code></li>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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<h4>ComponentAdded</h4>
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<pre>public final System.Event<<a href="../../../Microsoft/Xna/Framework/GameComponentCollectionEventArgs.html" title="class in Microsoft.Xna.Framework">GameComponentCollectionEventArgs</a>> ComponentAdded</pre>
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<div class="block">Raised when a component is added to the GameComponentCollection.</div>
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<h4>ComponentRemoved</h4>
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<pre>public final System.Event<<a href="../../../Microsoft/Xna/Framework/GameComponentCollectionEventArgs.html" title="class in Microsoft.Xna.Framework">GameComponentCollectionEventArgs</a>> ComponentRemoved</pre>
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<div class="block">Raised when a component is removed from the GameComponentCollection.</div>
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<h4>GameComponentCollection</h4>
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<pre>public GameComponentCollection()</pre>
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<div class="block">Initializes a new instance of this class.</div>
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<h4>ClearItems</h4>
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<pre>protected void ClearItems()</pre>
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<div class="block">Removes all children from the collection.</div>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>ClearItems</code> in class <code>System.Collections.ObjectModel.Collection<<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>></code></dd>
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<h4>InsertItem</h4>
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<pre>protected void InsertItem(int index,
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<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a> item)</pre>
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<div class="block">Inserts a child object into the collection at the specified location.</div>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>InsertItem</code> in class <code>System.Collections.ObjectModel.Collection<<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>></code></dd>
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<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The position in the collection.</dd><dd><code>item</code> - The child object being inserted.</dd></dl>
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<h4>RemoveItem</h4>
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<pre>protected void RemoveItem(int index)</pre>
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<div class="block">Removes a child object in the collection.</div>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>RemoveItem</code> in class <code>System.Collections.ObjectModel.Collection<<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>></code></dd>
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<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the item being removed.</dd></dl>
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<pre>protected void SetItem(int index,
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<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a> item)</pre>
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<div class="block">Modifies the specified child object in the collection.</div>
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<dt><strong>Overrides:</strong></dt>
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<dd><code>SetItem</code> in class <code>System.Collections.ObjectModel.Collection<<a href="../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>></code></dd>
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<dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The position in the collection.</dd><dd><code>item</code> - The child object being modified.</dd></dl>
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