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<div class="subTitle">Microsoft.Xna.Framework</div>
<h2 title="Class Matrix" class="title">Class Matrix</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li><a href="../../../System/ValueType.html" title="class in System">System.ValueType</a></li>
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<li>Microsoft.Xna.Framework.Matrix</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&gt;</dd>
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<pre>public final class <span class="strong">Matrix</span>
extends <a href="../../../System/ValueType.html" title="class in System">ValueType</a>
implements <a href="../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&gt;</pre>
<div class="block">Defines a matrix.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Halofreak1990</dd></dl>
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<h3>Field Summary</h3>
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<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M11">M11</a></strong></code>
<div class="block">Value at row 1 column 1 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M12">M12</a></strong></code>
<div class="block">Value at row 1 column 2 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M13">M13</a></strong></code>
<div class="block">Value at row 1 column 3 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M14">M14</a></strong></code>
<div class="block">Value at row 1 column 4 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M21">M21</a></strong></code>
<div class="block">Value at row 2 column 1 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M22">M22</a></strong></code>
<div class="block">Value at row 2 column 2 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M23">M23</a></strong></code>
<div class="block">Value at row 2 column 3 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M24">M24</a></strong></code>
<div class="block">Value at row 2 column 4 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M31">M31</a></strong></code>
<div class="block">Value at row 3 column 1 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M32">M32</a></strong></code>
<div class="block">Value at row 3 column 2 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M33">M33</a></strong></code>
<div class="block">Value at row 3 column 3 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M34">M34</a></strong></code>
<div class="block">Value at row 3 column 4 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M41">M41</a></strong></code>
<div class="block">Value at row 4 column 1 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M42">M42</a></strong></code>
<div class="block">Value at row 4 column 2 of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M43">M43</a></strong></code>
<div class="block">Value at row 4 column 3 of the matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#M44">M44</a></strong></code>
<div class="block">Value at row 4 column 4 of the matrix.</div>
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<h3>Constructor Summary</h3>
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<th class="colOne" scope="col">Constructor and Description</th>
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<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Matrix()">Matrix</a></strong>()</code>
<div class="block">Initializes a new instance of Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Matrix(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)">Matrix</a></strong>(float&nbsp;m11,
float&nbsp;m12,
float&nbsp;m13,
float&nbsp;m14,
float&nbsp;m21,
float&nbsp;m22,
float&nbsp;m23,
float&nbsp;m24,
float&nbsp;m31,
float&nbsp;m32,
float&nbsp;m33,
float&nbsp;m34,
float&nbsp;m41,
float&nbsp;m42,
float&nbsp;m43,
float&nbsp;m44)</code>
<div class="block">Initializes a new instance of Matrix.</div>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Add(Microsoft.Xna.Framework.Matrix)">Add</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</code>
<div class="block">Adds the current matrix to another matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Add(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Add</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</code>
<div class="block">Adds a matrix to another matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Add(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Add</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Adds a matrix to another matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateBillboard(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">CreateBillboard</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector)</code>
<div class="block">Creates a spherical billboard that rotates around a specified object position.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateBillboard(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">CreateBillboard</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a spherical billboard that rotates around a specified object position.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateConstrainedBillboard(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">CreateConstrainedBillboard</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;rotateAxis,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectForwardVector)</code>
<div class="block">Creates a cylindrical billboard that rotates around a specified axis.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateConstrainedBillboard(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">CreateConstrainedBillboard</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;rotateAxis,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectForwardVector,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a cylindrical billboard that rotates around a specified axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateFromAxisAngle(Microsoft.Xna.Framework.Vector3, float)">CreateFromAxisAngle</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;axis,
float&nbsp;angle)</code>
<div class="block">Creates a new Matrix that rotates around an arbitrary vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateFromAxisAngle(Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Matrix)">CreateFromAxisAngle</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;axis,
float&nbsp;angle,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a new Matrix that rotates around an arbitrary vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateFromQuaternion(Microsoft.Xna.Framework.Quaternion)">CreateFromQuaternion</a></strong>(<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;quaternion)</code>
<div class="block">Creates a rotation Matrix from a Quaternion.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateFromQuaternion(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Matrix)">CreateFromQuaternion</a></strong>(<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;quaternion,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a rotation Matrix from a Quaternion.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateFromYawPitchRoll(float, float, float)">CreateFromYawPitchRoll</a></strong>(float&nbsp;yaw,
float&nbsp;pitch,
float&nbsp;roll)</code>
<div class="block">Creates a new rotation matrix from a specified yaw, pitch, and roll.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateFromYawPitchRoll(float, float, float, Microsoft.Xna.Framework.Matrix)">CreateFromYawPitchRoll</a></strong>(float&nbsp;yaw,
float&nbsp;pitch,
float&nbsp;roll,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a new rotation matrix from a specified yaw, pitch, and roll.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateLookAt(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">CreateLookAt</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraTarget,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector)</code>
<div class="block">Creates a view matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateLookAt(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">CreateLookAt</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraTarget,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a view matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateOrthographic(float, float, float, float)">CreateOrthographic</a></strong>(float&nbsp;width,
float&nbsp;height,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane)</code>
<div class="block">Builds an orthogonal projection matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateOrthographic(float, float, float, float, Microsoft.Xna.Framework.Matrix)">CreateOrthographic</a></strong>(float&nbsp;width,
float&nbsp;height,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Builds an orthogonal projection matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateOrthographicOffCenter(float, float, float, float, float, float)">CreateOrthographicOffCenter</a></strong>(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane)</code>
<div class="block">Builds a customized, orthogonal projection matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateOrthographicOffCenter(float, float, float, float, float, float, Microsoft.Xna.Framework.Matrix)">CreateOrthographicOffCenter</a></strong>(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Builds a customized, orthogonal projection matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreatePerspective(float, float, float, float)">CreatePerspective</a></strong>(float&nbsp;width,
float&nbsp;height,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance)</code>
<div class="block">Builds a perspective projection matrix and returns the result by value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreatePerspective(float, float, float, float, Microsoft.Xna.Framework.Matrix)">CreatePerspective</a></strong>(float&nbsp;width,
float&nbsp;height,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Builds a perspective projection matrix and returns the result by reference.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreatePerspectiveFieldOfView(float, float, float, float)">CreatePerspectiveFieldOfView</a></strong>(float&nbsp;fieldOfView,
float&nbsp;aspectRatio,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance)</code>
<div class="block">Builds a perspective projection matrix based on a field of view and returns by value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreatePerspectiveFieldOfView(float, float, float, float, Microsoft.Xna.Framework.Matrix)">CreatePerspectiveFieldOfView</a></strong>(float&nbsp;fieldOfView,
float&nbsp;aspectRatio,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Builds a perspective projection matrix based on a field of view and returns by reference.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreatePerspectiveOffCenter(float, float, float, float, float, float)">CreatePerspectiveOffCenter</a></strong>(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance)</code>
<div class="block">Builds a customized, perspective projection matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreatePerspectiveOffCenter(float, float, float, float, float, float, Microsoft.Xna.Framework.Matrix)">CreatePerspectiveOffCenter</a></strong>(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Builds a customized, perspective projection matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateReflection(Microsoft.Xna.Framework.Plane)">CreateReflection</a></strong>(<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;value)</code>
<div class="block">Creates a Matrix that reflects the coordinate system about a specified Plane.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateReflection(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Matrix)">CreateReflection</a></strong>(<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a Matrix that reflects the coordinate system about a specified Plane.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateRotationX(float)">CreateRotationX</a></strong>(float&nbsp;radians)</code>
<div class="block">Returns a matrix that can be used to rotate a set of vertices around the x-axis.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateRotationX(float, Microsoft.Xna.Framework.Matrix)">CreateRotationX</a></strong>(float&nbsp;radians,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Populates data into a user-specified matrix that can be used to rotate a set of vertices around the x-axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateRotationY(float)">CreateRotationY</a></strong>(float&nbsp;radians)</code>
<div class="block">Returns a matrix that can be used to rotate a set of vertices around the y-axis.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateRotationY(float, Microsoft.Xna.Framework.Matrix)">CreateRotationY</a></strong>(float&nbsp;radians,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Populates data into a user-specified matrix that can be used to rotate a set of vertices around the y-axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateRotationZ(float)">CreateRotationZ</a></strong>(float&nbsp;radians)</code>
<div class="block">Returns a matrix that can be used to rotate a set of vertices around the z-axis.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateRotationZ(float, Microsoft.Xna.Framework.Matrix)">CreateRotationZ</a></strong>(float&nbsp;radians,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Populates data into a user-specified matrix that can be used to rotate a set of vertices around the z-axis.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateScale(float)">CreateScale</a></strong>(float&nbsp;scale)</code>
<div class="block">Creates a scaling Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateScale(float, float, float)">CreateScale</a></strong>(float&nbsp;xScale,
float&nbsp;yScale,
float&nbsp;zScale)</code>
<div class="block">Creates a scaling Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateScale(float, float, float, Microsoft.Xna.Framework.Matrix)">CreateScale</a></strong>(float&nbsp;xScale,
float&nbsp;yScale,
float&nbsp;zScale,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a scaling Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateScale(float, Microsoft.Xna.Framework.Matrix)">CreateScale</a></strong>(float&nbsp;scale,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a scaling Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateScale(Microsoft.Xna.Framework.Vector3)">CreateScale</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;scales)</code>
<div class="block">Creates a scaling Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateScale(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">CreateScale</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;scales,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a scaling Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateShadow(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Plane)">CreateShadow</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;lightDirection,
<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;plane)</code>
<div class="block">Creates a Matrix that flattens geometry into a specified Plane as if casting a shadow from a specified light source.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateShadow(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Matrix)">CreateShadow</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;lightDirection,
<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;plane,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Fills in a Matrix to flatten geometry into a specified Plane as if casting a shadow from a specified light source.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateTranslation(float, float, float)">CreateTranslation</a></strong>(float&nbsp;xPosition,
float&nbsp;yPosition,
float&nbsp;zPosition)</code>
<div class="block">Creates a translation Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateTranslation(float, float, float, Microsoft.Xna.Framework.Matrix)">CreateTranslation</a></strong>(float&nbsp;xPosition,
float&nbsp;yPosition,
float&nbsp;zPosition,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a translation Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateTranslation(Microsoft.Xna.Framework.Vector3)">CreateTranslation</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position)</code>
<div class="block">Creates a translation Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateTranslation(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">CreateTranslation</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a translation Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateWorld(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">CreateWorld</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;forward,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;up)</code>
<div class="block">Creates a world matrix with the specified parameters.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#CreateWorld(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">CreateWorld</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;forward,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;up,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Creates a world matrix with the specified parameters.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Determinant()">Determinant</a></strong>()</code>
<div class="block">Calculates the determinant of the matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Divide(float)">Divide</a></strong>(float&nbsp;divider)</code>
<div class="block">Divides the components of the current matrix by a scalar.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</code>
<div class="block">Divides the components of the current matrix by the corresponding components of another matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, float)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;divider)</code>
<div class="block">Divides the components of a matrix by a scalar.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, float, Microsoft.Xna.Framework.Matrix)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;divider,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Divides the components of a matrix by a scalar.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</code>
<div class="block">Divides the components of a matrix by the corresponding components of another matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Divides the components of a matrix by the corresponding components of another matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Equals(Microsoft.Xna.Framework.Matrix)">Equals</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</code>
<div class="block">Determines whether the specified Object is equal to the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object&nbsp;obj)</code>
<div class="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getBackward()">getBackward</a></strong>()</code>
<div class="block">Gets the backward vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getDown()">getDown</a></strong>()</code>
<div class="block">Gets the down vector of the Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getForward()">getForward</a></strong>()</code>
<div class="block">Gets the forward vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getIdentity()">getIdentity</a></strong>()</code>
<div class="block">Returns an instance of the identity matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getLeft()">getLeft</a></strong>()</code>
<div class="block">Gets the left vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getRight()">getRight</a></strong>()</code>
<div class="block">Gets the right vector of the Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getTranslation()">getTranslation</a></strong>()</code>
<div class="block">Gets the translation vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#getUp()">getUp</a></strong>()</code>
<div class="block">Gets the up vector of this Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#hashCode()">hashCode</a></strong>()</code>
<div class="block">Gets the hash code of this object.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Invert(Microsoft.Xna.Framework.Matrix)">Invert</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</code>
<div class="block">Calculates the inverse of a matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Invert(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Invert</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Calculates the inverse of a matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Lerp(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, float)">Lerp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
float&nbsp;amount)</code>
<div class="block">Linearly interpolates between the corresponding values of two matrices.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Lerp(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, float, Microsoft.Xna.Framework.Matrix)">Lerp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Linearly interpolates between the corresponding values of two matrices.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Multiply(float)">Multiply</a></strong>(float&nbsp;scaleFactor)</code>
<div class="block">Multiplies the current matrix by a scalar value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Multiply(Microsoft.Xna.Framework.Matrix)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</code>
<div class="block">Multiplies the current matrix by another matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Multiply(Microsoft.Xna.Framework.Matrix, float)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;scaleFactor)</code>
<div class="block">Multiplies a matrix by a scalar value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Multiply(Microsoft.Xna.Framework.Matrix, float, Microsoft.Xna.Framework.Matrix)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;scaleFactor,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Multiplies a matrix by a scalar value.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Multiply(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</code>
<div class="block">Multiplies a matrix by another matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Multiply(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Multiplies a matrix by another matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Negate()">Negate</a></strong>()</code>
<div class="block">Negates individual elements of the current matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Negate(Microsoft.Xna.Framework.Matrix)">Negate</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</code>
<div class="block">Negates individual elements of a matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Negate(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Negate</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Negates individual elements of a matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setBackward(Microsoft.Xna.Framework.Vector3)">setBackward</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the backward vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setDown(Microsoft.Xna.Framework.Vector3)">setDown</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the down vector of the Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setForward(Microsoft.Xna.Framework.Vector3)">setForward</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the forward vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setLeft(Microsoft.Xna.Framework.Vector3)">setLeft</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the left vector of the Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setRight(Microsoft.Xna.Framework.Vector3)">setRight</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the right vector of the Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setTranslation(Microsoft.Xna.Framework.Vector3)">setTranslation</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the translation vector of the Matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#setUp(Microsoft.Xna.Framework.Vector3)">setUp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Sets the up vector of this Matrix.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Subtract(Microsoft.Xna.Framework.Matrix)">Subtract</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</code>
<div class="block">Subtracts the specified matrix from the current matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Subtract(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Subtract</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</code>
<div class="block">Subtracts matrices.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Subtract(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Subtract</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Subtracts matrices.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#toString()">toString</a></strong>()</code>
<div class="block">Retrieves a string representation of the current object.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation)</code>
<div class="block">Transforms a Matrix by applying a Quaternion rotation.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Matrix)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Transforms a Matrix by applying a Quaternion rotation.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Transpose(Microsoft.Xna.Framework.Matrix)">Transpose</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</code>
<div class="block">Transposes the rows and columns of a matrix.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Matrix.html#Transpose(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Transpose</a></strong>(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</code>
<div class="block">Transposes the rows and columns of a matrix.</div>
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<code>clone, finalize, getClass, notify, notifyAll, wait, wait, wait</code></li>
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<pre>public&nbsp;float M11</pre>
<div class="block">Value at row 1 column 1 of the matrix.</div>
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<pre>public&nbsp;float M12</pre>
<div class="block">Value at row 1 column 2 of the matrix.</div>
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<pre>public&nbsp;float M13</pre>
<div class="block">Value at row 1 column 3 of the matrix.</div>
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<pre>public&nbsp;float M14</pre>
<div class="block">Value at row 1 column 4 of the matrix.</div>
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<pre>public&nbsp;float M21</pre>
<div class="block">Value at row 2 column 1 of the matrix.</div>
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<pre>public&nbsp;float M22</pre>
<div class="block">Value at row 2 column 2 of the matrix.</div>
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<pre>public&nbsp;float M23</pre>
<div class="block">Value at row 2 column 3 of the matrix.</div>
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<pre>public&nbsp;float M24</pre>
<div class="block">Value at row 2 column 4 of the matrix.</div>
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<pre>public&nbsp;float M31</pre>
<div class="block">Value at row 3 column 1 of the matrix.</div>
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<pre>public&nbsp;float M32</pre>
<div class="block">Value at row 3 column 2 of the matrix.</div>
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<pre>public&nbsp;float M33</pre>
<div class="block">Value at row 3 column 3 of the matrix.</div>
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<pre>public&nbsp;float M34</pre>
<div class="block">Value at row 3 column 4 of the matrix.</div>
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<pre>public&nbsp;float M41</pre>
<div class="block">Value at row 4 column 1 of the matrix.</div>
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<pre>public&nbsp;float M42</pre>
<div class="block">Value at row 4 column 2 of the matrix.</div>
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<pre>public&nbsp;float M43</pre>
<div class="block">Value at row 4 column 3 of the matrix.</div>
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<pre>public&nbsp;float M44</pre>
<div class="block">Value at row 4 column 4 of the matrix.</div>
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<pre>public&nbsp;Matrix()</pre>
<div class="block">Initializes a new instance of Matrix.</div>
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<h4>Matrix</h4>
<pre>public&nbsp;Matrix(float&nbsp;m11,
float&nbsp;m12,
float&nbsp;m13,
float&nbsp;m14,
float&nbsp;m21,
float&nbsp;m22,
float&nbsp;m23,
float&nbsp;m24,
float&nbsp;m31,
float&nbsp;m32,
float&nbsp;m33,
float&nbsp;m34,
float&nbsp;m41,
float&nbsp;m42,
float&nbsp;m43,
float&nbsp;m44)</pre>
<div class="block">Initializes a new instance of Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>m11</code> - Value to initialize m11 to.</dd><dd><code>m12</code> - Value to initialize m12 to.</dd><dd><code>m13</code> - Value to initialize m13 to.</dd><dd><code>m14</code> - Value to initialize m14 to.</dd><dd><code>m21</code> - Value to initialize m21 to.</dd><dd><code>m22</code> - Value to initialize m22 to.</dd><dd><code>m23</code> - Value to initialize m23 to.</dd><dd><code>m24</code> - Value to initialize m24 to.</dd><dd><code>m31</code> - Value to initialize m31 to.</dd><dd><code>m32</code> - Value to initialize m32 to.</dd><dd><code>m33</code> - Value to initialize m33 to.</dd><dd><code>m34</code> - Value to initialize m34 to.</dd><dd><code>m41</code> - Value to initialize m41 to.</dd><dd><code>m42</code> - Value to initialize m42 to.</dd><dd><code>m43</code> - Value to initialize m43 to.</dd><dd><code>m44</code> - Value to initialize m44 to.</dd></dl>
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<h4>getBackward</h4>
<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getBackward()</pre>
<div class="block">Gets the backward vector of the Matrix.</div>
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<pre>public&nbsp;void&nbsp;setBackward(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the backward vector of the Matrix.</div>
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<h4>getDown</h4>
<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getDown()</pre>
<div class="block">Gets the down vector of the Matrix.</div>
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<pre>public&nbsp;void&nbsp;setDown(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the down vector of the Matrix.</div>
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<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getForward()</pre>
<div class="block">Gets the forward vector of the Matrix.</div>
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<pre>public&nbsp;void&nbsp;setForward(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the forward vector of the Matrix.</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;getIdentity()</pre>
<div class="block">Returns an instance of the identity matrix.</div>
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<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getLeft()</pre>
<div class="block">Gets the left vector of the Matrix.</div>
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<h4>setLeft</h4>
<pre>public&nbsp;void&nbsp;setLeft(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the left vector of the Matrix.</div>
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<h4>getRight</h4>
<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getRight()</pre>
<div class="block">Gets the right vector of the Matrix.</div>
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<pre>public&nbsp;void&nbsp;setRight(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the right vector of the Matrix.</div>
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<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getTranslation()</pre>
<div class="block">Gets the translation vector of the Matrix.</div>
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<pre>public&nbsp;void&nbsp;setTranslation(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the translation vector of the Matrix.</div>
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<pre>public&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;getUp()</pre>
<div class="block">Gets the up vector of this Matrix.</div>
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<pre>public&nbsp;void&nbsp;setUp(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Sets the up vector of this Matrix.</div>
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<pre>public&nbsp;void&nbsp;Add(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</pre>
<div class="block">Adds the current matrix to another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Add(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</pre>
<div class="block">Adds a matrix to another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Add(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Adds a matrix to another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd><dd><code>result</code> - [OutAttribute] Resulting matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateBillboard(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector)</pre>
<div class="block">Creates a spherical billboard that rotates around a specified object position.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>objectPosition</code> - Position of the object the billboard will rotate around.</dd><dd><code>cameraPosition</code> - Position of the camera.</dd><dd><code>cameraUpVector</code> - The up vector of the camera.</dd><dd><code>cameraForwardVector</code> - Optional forward vector of the camera.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateBillboard(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a spherical billboard that rotates around a specified object position.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>objectPosition</code> - Position of the object the billboard will rotate around.</dd><dd><code>cameraPosition</code> - Position of the camera.</dd><dd><code>cameraUpVector</code> - The up vector of the camera.</dd><dd><code>cameraForwardVector</code> - Optional forward vector of the camera.</dd><dd><code>result</code> - [OutAttribute] The created billboard matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateConstrainedBillboard(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;rotateAxis,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectForwardVector)</pre>
<div class="block">Creates a cylindrical billboard that rotates around a specified axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>objectPosition</code> - Position of the object the billboard will rotate around.</dd><dd><code>cameraPosition</code> - Position of the camera.</dd><dd><code>rotateAxis</code> - Axis to rotate the billboard around.</dd><dd><code>cameraForwardVector</code> - Optional forward vector of the camera.</dd><dd><code>objectForwardVector</code> - Optional forward vector of the object.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateConstrainedBillboard(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;rotateAxis,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraForwardVector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;objectForwardVector,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a cylindrical billboard that rotates around a specified axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>objectPosition</code> - Position of the object the billboard will rotate around.</dd><dd><code>cameraPosition</code> - Position of the camera.</dd><dd><code>rotateAxis</code> - Axis to rotate the billboard around.</dd><dd><code>cameraForwardVector</code> - Optional forward vector of the camera.</dd><dd><code>objectForwardVector</code> - Optional forward vector of the object.</dd><dd><code>result</code> - [OutAttribute] The created billboard matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateFromAxisAngle(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;axis,
float&nbsp;angle)</pre>
<div class="block">Creates a new Matrix that rotates around an arbitrary vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>axis</code> - The axis to rotate around.</dd><dd><code>angle</code> - The angle to rotate around the vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateFromAxisAngle(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;axis,
float&nbsp;angle,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a new Matrix that rotates around an arbitrary vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>axis</code> - The axis to rotate around.</dd><dd><code>angle</code> - The angle to rotate around the vector.</dd><dd><code>result</code> - [OutAttribute] The created Matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateFromQuaternion(<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;quaternion)</pre>
<div class="block">Creates a rotation Matrix from a Quaternion.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>quaternion</code> - Quaternion to create the Matrix from.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateFromQuaternion(<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;quaternion,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a rotation Matrix from a Quaternion.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>quaternion</code> - Quaternion to create the Matrix from.</dd><dd><code>result</code> - [OutAttribute] The created Matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateFromYawPitchRoll(float&nbsp;yaw,
float&nbsp;pitch,
float&nbsp;roll)</pre>
<div class="block">Creates a new rotation matrix from a specified yaw, pitch, and roll.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>yaw</code> - Angle of rotation, in radians, around the y-axis.</dd><dd><code>pitch</code> - Angle of rotation, in radians, around the x-axis.</dd><dd><code>roll</code> - Angle of rotation, in radians, around the z-axis.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateFromYawPitchRoll(float&nbsp;yaw,
float&nbsp;pitch,
float&nbsp;roll,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a new rotation matrix from a specified yaw, pitch, and roll.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>yaw</code> - Angle of rotation, in radians, around the y-axis.</dd><dd><code>pitch</code> - Angle of rotation, in radians, around the x-axis.</dd><dd><code>roll</code> - Angle of rotation, in radians, around the z-axis.</dd><dd><code>result</code> - [OutAttribute] An existing matrix filled in to represent the specified yaw, pitch, and roll.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateLookAt(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraTarget,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector)</pre>
<div class="block">Creates a view matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>cameraPosition</code> - The position of the camera.</dd><dd><code>cameraTarget</code> - The target towards which the camera is pointing.</dd><dd><code>cameraUpVector</code> - The direction that is "up" from the camera's point of view.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateLookAt(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraPosition,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraTarget,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;cameraUpVector,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a view matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>cameraPosition</code> - The position of the camera.</dd><dd><code>cameraTarget</code> - The target towards which the camera is pointing.</dd><dd><code>cameraUpVector</code> - The direction that is "up" from the camera's point of view.</dd><dd><code>result</code> - [OutAttribute] The created view matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateOrthographic(float&nbsp;width,
float&nbsp;height,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane)</pre>
<div class="block">Builds an orthogonal projection matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - Width of the view volume.</dd><dd><code>height</code> - Height of the view volume.</dd><dd><code>zNearPlane</code> - Minimum z-value of the view volume.</dd><dd><code>zFarPlane</code> - Maximum z-value of the view volume.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateOrthographic(float&nbsp;width,
float&nbsp;height,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Builds an orthogonal projection matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - Width of the view volume.</dd><dd><code>height</code> - Height of the view volume.</dd><dd><code>zNearPlane</code> - Minimum z-value of the view volume.</dd><dd><code>zFarPlane</code> - Maximum z-value of the view volume.</dd><dd><code>result</code> - [OutAttribute] The projection matrix.</dd></dl>
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<h4>CreateOrthographicOffCenter</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateOrthographicOffCenter(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane)</pre>
<div class="block">Builds a customized, orthogonal projection matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>left</code> - Minimum x-value of the view volume.</dd><dd><code>right</code> - Maximum x-value of the view volume.</dd><dd><code>bottom</code> - Minimum y-value of the view volume.</dd><dd><code>top</code> - Maximum y-value of the view volume.</dd><dd><code>zNearPlane</code> - Minimum z-value of the view volume.</dd><dd><code>zFarPlane</code> - Maximum z-value of the view volume.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateOrthographicOffCenter(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;zNearPlane,
float&nbsp;zFarPlane,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Builds a customized, orthogonal projection matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>left</code> - Minimum x-value of the view volume.</dd><dd><code>right</code> - Maximum x-value of the view volume.</dd><dd><code>bottom</code> - Minimum y-value of the view volume.</dd><dd><code>top</code> - Maximum y-value of the view volume.</dd><dd><code>zNearPlane</code> - Minimum z-value of the view volume.</dd><dd><code>zFarPlane</code> - Maximum z-value of the view volume.</dd><dd><code>result</code> - [OutAttribute] The projection matrix.</dd></dl>
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<h4>CreatePerspective</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreatePerspective(float&nbsp;width,
float&nbsp;height,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance)</pre>
<div class="block">Builds a perspective projection matrix and returns the result by value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - Width of the view volume at the near view plane.</dd><dd><code>height</code> - Height of the view volume at the near view plane.</dd><dd><code>nearPlaneDistance</code> - Distance to the near view plane.</dd><dd><code>farPlaneDistance</code> - Distance to the far view plane.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreatePerspective(float&nbsp;width,
float&nbsp;height,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Builds a perspective projection matrix and returns the result by reference.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - Width of the view volume at the near view plane.</dd><dd><code>height</code> - Height of the view volume at the near view plane.</dd><dd><code>nearPlaneDistance</code> - Distance to the near view plane.</dd><dd><code>farPlaneDistance</code> - Distance to the far view plane.</dd><dd><code>result</code> - [OutAttribute] The projection matrix.</dd></dl>
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<h4>CreatePerspectiveFieldOfView</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreatePerspectiveFieldOfView(float&nbsp;fieldOfView,
float&nbsp;aspectRatio,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance)</pre>
<div class="block">Builds a perspective projection matrix based on a field of view and returns by value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>fieldOfView</code> - Field of view in the y direction, in radians.</dd><dd><code>aspectRatio</code> - Aspect ratio, defined as view space width divided by height. To match the aspect ratio of the viewport, the property AspectRatio.</dd><dd><code>nearPlaneDistance</code> - Distance to the near view plane.</dd><dd><code>farPlaneDistance</code> - Distance to the far view plane.</dd></dl>
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<h4>CreatePerspectiveFieldOfView</h4>
<pre>public static&nbsp;void&nbsp;CreatePerspectiveFieldOfView(float&nbsp;fieldOfView,
float&nbsp;aspectRatio,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Builds a perspective projection matrix based on a field of view and returns by reference.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>fieldOfView</code> - Field of view in the y direction, in radians.</dd><dd><code>aspectRatio</code> - Aspect ratio, defined as view space width divided by height. To match the aspect ratio of the viewport, the property AspectRatio.</dd><dd><code>nearPlaneDistance</code> - Distance to the near view plane.</dd><dd><code>farPlaneDistance</code> - Distance to the far view plane.</dd><dd><code>result</code> - [OutAttribute] The perspective projection matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreatePerspectiveOffCenter(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance)</pre>
<div class="block">Builds a customized, perspective projection matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>left</code> - Minimum x-value of the view volume at the near view plane.</dd><dd><code>right</code> - Maximum x-value of the view volume at the near view plane.</dd><dd><code>bottom</code> - Minimum y-value of the view volume at the near view plane.</dd><dd><code>top</code> - Maximum y-value of the view volume at the near view plane.</dd><dd><code>nearPlaneDistance</code> - Distance to the near view plane.</dd><dd><code>farPlaneDistance</code> - Distance to of the far view plane.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreatePerspectiveOffCenter(float&nbsp;left,
float&nbsp;right,
float&nbsp;bottom,
float&nbsp;top,
float&nbsp;nearPlaneDistance,
float&nbsp;farPlaneDistance,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Builds a customized, perspective projection matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>left</code> - Minimum x-value of the view volume at the near view plane.</dd><dd><code>right</code> - Maximum x-value of the view volume at the near view plane.</dd><dd><code>bottom</code> - Minimum y-value of the view volume at the near view plane.</dd><dd><code>top</code> - Maximum y-value of the view volume at the near view plane.</dd><dd><code>nearPlaneDistance</code> - Distance to the near view plane.</dd><dd><code>farPlaneDistance</code> - Distance to of the far view plane.</dd><dd><code>result</code> - [OutAttribute] The created projection matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateReflection(<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;value)</pre>
<div class="block">Creates a Matrix that reflects the coordinate system about a specified Plane.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The Plane about which to create a reflection.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateReflection(<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a Matrix that reflects the coordinate system about a specified Plane.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The Plane about which to create a reflection.</dd><dd><code>result</code> - [OutAttribute] A Matrix that creates the reflection.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateRotationX(float&nbsp;radians)</pre>
<div class="block">Returns a matrix that can be used to rotate a set of vertices around the x-axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>radians</code> - The amount, in radians, in which to rotate around the x-axis. Note that you can use ToRadians to convert degrees to radians.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateRotationX(float&nbsp;radians,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Populates data into a user-specified matrix that can be used to rotate a set of vertices around the x-axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>radians</code> - The amount, in radians, in which to rotate around the x-axis. Note that you can use ToRadians to convert degrees to radians.</dd><dd><code>result</code> - [OutAttribute] The matrix in which to place the calculated data.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateRotationY(float&nbsp;radians)</pre>
<div class="block">Returns a matrix that can be used to rotate a set of vertices around the y-axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>radians</code> - The amount, in radians, in which to rotate around the y-axis. Note that you can use ToRadians to convert degrees to radians.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateRotationY(float&nbsp;radians,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Populates data into a user-specified matrix that can be used to rotate a set of vertices around the y-axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>radians</code> - The amount, in radians, in which to rotate around the y-axis. Note that you can use ToRadians to convert degrees to radians.</dd><dd><code>result</code> - [OutAttribute] The matrix in which to place the calculated data.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateRotationZ(float&nbsp;radians)</pre>
<div class="block">Returns a matrix that can be used to rotate a set of vertices around the z-axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>radians</code> - The amount, in radians, in which to rotate around the z-axis. Note that you can use ToRadians to convert degrees to radians.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateRotationZ(float&nbsp;radians,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Populates data into a user-specified matrix that can be used to rotate a set of vertices around the z-axis.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>radians</code> - The amount, in radians, in which to rotate around the z-axis. Note that you can use ToRadians to convert degrees to radians.</dd><dd><code>Matrix</code> - [OutAttribute] The rotation matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateScale(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;scales)</pre>
<div class="block">Creates a scaling Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>scales</code> - Amounts to scale by on the x, y, and z axes.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateScale(float&nbsp;scale)</pre>
<div class="block">Creates a scaling Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>scale</code> - Amount to scale by.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateScale(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;scales,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a scaling Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>scales</code> - Amounts to scale by on the x, y, and z axes.</dd><dd><code>result</code> - [OutAttribute] The created scaling Matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateScale(float&nbsp;scale,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a scaling Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>scale</code> - Value to scale by.</dd><dd><code>result</code> - [OutAttribute] The created scaling Matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateScale(float&nbsp;xScale,
float&nbsp;yScale,
float&nbsp;zScale)</pre>
<div class="block">Creates a scaling Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>xScale</code> - Value to scale by on the x-axis.</dd><dd><code>yScale</code> - Value to scale by on the y-axis.</dd><dd><code>zScale</code> - Value to scale by on the z-axis.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateScale(float&nbsp;xScale,
float&nbsp;yScale,
float&nbsp;zScale,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a scaling Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>xScale</code> - Value to scale by on the x-axis.</dd><dd><code>yScale</code> - Value to scale by on the y-axis.</dd><dd><code>zScale</code> - Value to scale by on the z-axis.</dd><dd><code>result</code> - [OutAttribute] The created scaling Matrix.</dd></dl>
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<h4>CreateShadow</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateShadow(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;lightDirection,
<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;plane)</pre>
<div class="block">Creates a Matrix that flattens geometry into a specified Plane as if casting a shadow from a specified light source.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>lightDirection</code> - A Vector3 specifying the direction from which the light that will cast the shadow is coming.</dd><dd><code>plane</code> - The Plane onto which the new matrix should flatten geometry so as to cast a shadow.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateShadow(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;lightDirection,
<a href="../../../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a>&nbsp;plane,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Fills in a Matrix to flatten geometry into a specified Plane as if casting a shadow from a specified light source.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>lightDirection</code> - A Vector3 specifying the direction from which the light that will cast the shadow is coming.</dd><dd><code>plane</code> - The Plane onto which the new matrix should flatten geometry so as to cast a shadow.</dd><dd><code>result</code> - [OutAttribute] A Matrix that can be used to flatten geometry onto the specified plane from the specified direction.</dd></dl>
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<h4>CreateTranslation</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateTranslation(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position)</pre>
<div class="block">Creates a translation Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>position</code> - Amounts to translate by on the x, y, and z axes.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateTranslation(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a translation Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>position</code> - Amounts to translate by on the x, y, and z axes.</dd><dd><code>result</code> - [OutAttribute] The created translation Matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateTranslation(float&nbsp;xPosition,
float&nbsp;yPosition,
float&nbsp;zPosition)</pre>
<div class="block">Creates a translation Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>xPosition</code> - Value to translate by on the x-axis.</dd><dd><code>yPosition</code> - Value to translate by on the y-axis.</dd><dd><code>zPosition</code> - Value to translate by on the z-axis.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateTranslation(float&nbsp;xPosition,
float&nbsp;yPosition,
float&nbsp;zPosition,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a translation Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>xPosition</code> - Value to translate by on the x-axis.</dd><dd><code>yPosition</code> - Value to translate by on the y-axis.</dd><dd><code>zPosition</code> - Value to translate by on the z-axis.</dd><dd><code>result</code> - [OutAttribute] The created translation Matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;CreateWorld(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;forward,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;up)</pre>
<div class="block">Creates a world matrix with the specified parameters.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>position</code> - Position of the object. This value is used in translation operations.</dd><dd><code>forward</code> - Forward direction of the object.</dd><dd><code>up</code> - Upward direction of the object; usually [0, 1, 0].</dd></dl>
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<pre>public static&nbsp;void&nbsp;CreateWorld(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;forward,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;up,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Creates a world matrix with the specified parameters.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>position</code> - Position of the object. This value is used in translation operations.</dd><dd><code>forward</code> - Forward direction of the object.</dd><dd><code>up</code> - Upward direction of the object; usually [0, 1, 0].</dd><dd><code>result</code> - [OutAttribute] The created world matrix.</dd></dl>
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<pre>public&nbsp;float&nbsp;Determinant()</pre>
<div class="block">Calculates the determinant of the matrix.</div>
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<pre>public&nbsp;void&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</pre>
<div class="block">Divides the components of the current matrix by the corresponding components of another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - The divisor.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</pre>
<div class="block">Divides the components of a matrix by the corresponding components of another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - The divisor.</dd></dl>
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<pre>public&nbsp;void&nbsp;Divide(float&nbsp;divider)</pre>
<div class="block">Divides the components of the current matrix by a scalar.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>divider</code> - The divisor.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;divider)</pre>
<div class="block">Divides the components of a matrix by a scalar.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>divider</code> - The divisor.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;divider,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Divides the components of a matrix by a scalar.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>divider</code> - The divisor.</dd><dd><code>result</code> - [OutAttribute] Result of the division.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Divides the components of a matrix by the corresponding components of another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - The divisor.</dd><dd><code>result</code> - [OutAttribute] Result of the division.</dd></dl>
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<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;obj)</pre>
<div class="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>obj</code> - Object with which to make the comparison.</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the current instance is equal to the specified object; false otherwise.</dd></dl>
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<pre>public&nbsp;boolean&nbsp;Equals(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</pre>
<div class="block">Determines whether the specified Object is equal to the Matrix.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../System/IEquatable.html#Equals(T)">Equals</a></code>&nbsp;in interface&nbsp;<code><a href="../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&gt;</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - The Object to compare with the current Matrix.</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the current object is equal to the other parameter; otherwise, false.</dd></dl>
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<pre>public&nbsp;int&nbsp;hashCode()</pre>
<div class="block">Gets the hash code of this object.</div>
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<dt><strong>Overrides:</strong></dt>
<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Invert(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</pre>
<div class="block">Calculates the inverse of a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Invert(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Calculates the inverse of a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix</code> - The source matrix;</dd><dd><code>result</code> - [OutAttribute] The inverse of matrix. The same matrix can be used for both arguments.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Lerp(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
float&nbsp;amount)</pre>
<div class="block">Linearly interpolates between the corresponding values of two matrices.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd><dd><code>amount</code> - Interpolation value.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Lerp(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Linearly interpolates between the corresponding values of two matrices.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd><dd><code>amount</code> - Interpolation value.</dd><dd><code>result</code> - [OutAttribute] Resulting matrix.</dd></dl>
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<pre>public&nbsp;void&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</pre>
<div class="block">Multiplies the current matrix by another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</pre>
<div class="block">Multiplies a matrix by another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd></dl>
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<pre>public&nbsp;void&nbsp;Multiply(float&nbsp;scaleFactor)</pre>
<div class="block">Multiplies the current matrix by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>scaleFactor</code> - Scalar value.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;scaleFactor)</pre>
<div class="block">Multiplies a matrix by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>scaleFactor</code> - Scalar value.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Multiplies a matrix by another matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd><dd><code>result</code> - [OutAttribute] Result of the multiplication.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
float&nbsp;scaleFactor,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Multiplies a matrix by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>scaleFactor</code> - Scalar value.</dd><dd><code>result</code> - [OutAttribute] The result of the multiplication.</dd></dl>
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<pre>public&nbsp;void&nbsp;Negate()</pre>
<div class="block">Negates individual elements of the current matrix.</div>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Negate(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</pre>
<div class="block">Negates individual elements of a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Negate(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Negates individual elements of a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix</code> - Source matrix.</dd><dd><code>result</code> - [OutAttribute] Negated matrix.</dd></dl>
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<pre>public&nbsp;void&nbsp;Subtract(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;other)</pre>
<div class="block">Subtracts the specified matrix from the current matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Subtract(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2)</pre>
<div class="block">Subtracts matrices.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Subtract(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix1,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix2,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Subtracts matrices.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix1</code> - Source matrix.</dd><dd><code>matrix2</code> - Source matrix.</dd><dd><code>result</code> - [OutAttribute] Result of the subtraction.</dd></dl>
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<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
<div class="block">Retrieves a string representation of the current object.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>String that represents the object.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation)</pre>
<div class="block">Transforms a Matrix by applying a Quaternion rotation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The Matrix to transform.</dd><dd><code>rotation</code> - The rotation to apply, expressed as a Quaternion.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Transforms a Matrix by applying a Quaternion rotation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The Matrix to transform.</dd><dd><code>rotation</code> - The rotation to apply, expressed as a Quaternion.</dd><dd><code>result</code> - [OutAttribute] An existing Matrix filled in with the result of the transform.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;Transpose(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</pre>
<div class="block">Transposes the rows and columns of a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix</code> - Source matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Transpose(<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;result)</pre>
<div class="block">Transposes the rows and columns of a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>matrix</code> - Source matrix.</dd><dd><code>result</code> - [OutAttribute] Transposed matrix.</dd></dl>
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