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<div class="subTitle">Microsoft.Xna.Framework.Graphics</div>
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<h2 title="Class DualTextureEffect" class="title">Class DualTextureEffect</h2>
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<li>Microsoft.Xna.Framework.Graphics.DualTextureEffect</li>
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<dd><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a>, <a href="../../../../System/IDisposable.html" title="interface in System">IDisposable</a></dd>
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<pre>public class <span class="strong">DualTextureEffect</span>
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extends <a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a>
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implements <a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></pre>
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<div class="block">Contains a configurable effect that supports two-layer multitexturing.</div>
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<dl><dt><span class="strong">Author:</span></dt>
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<dd>Halofreak1990</dd></dl>
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<h3>Fields inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></h3>
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<code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html#CurrentTechnique">CurrentTechnique</a></code></li>
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<h3>Fields inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3>
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<code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#_parent">_parent</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Disposing">Disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Name">Name</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Tag">Tag</a></code></li>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Modifier</th>
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<th class="colLast" scope="col">Constructor and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>protected </code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#DualTextureEffect(Microsoft.Xna.Framework.Graphics.DualTextureEffect)">DualTextureEffect</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html" title="class in Microsoft.Xna.Framework.Graphics">DualTextureEffect</a> cloneSource)</code>
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<div class="block">Creates a new DualTextureEffect by cloning parameter settings from an existing instance.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code> </code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#DualTextureEffect(Microsoft.Xna.Framework.Graphics.GraphicsDevice)">DualTextureEffect</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a> device)</code>
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<div class="block">Creates a new DualTextureEffect with default parameter settings.</div>
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</td>
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</tr>
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#Clone()">Clone</a></strong>()</code>
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<div class="block">Creates a clone of the current DualTextureEffect instance.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#FogEnabled()">FogEnabled</a></strong>()</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getAlpha()">getAlpha</a></strong>()</code>
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<div class="block">Gets the material alpha which determines its transparency.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getDiffuseColor()">getDiffuseColor</a></strong>()</code>
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<div class="block">Gets the diffuse color for a material.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getFogColor()">getFogColor</a></strong>()</code> </td>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getFogEnd()">getFogEnd</a></strong>()</code> </td>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getFogStart()">getFogStart</a></strong>()</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getProjection()">getProjection</a></strong>()</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getTexture()">getTexture</a></strong>()</code>
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<div class="block">Gets the current base texture.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getTexture2()">getTexture2</a></strong>()</code>
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<div class="block">Gets the current overlay texture.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getView()">getView</a></strong>()</code>
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<div class="block">Gets the view matrix.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#getWorld()">getWorld</a></strong>()</code>
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<div class="block">Gets the world matrix.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>protected void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#OnApply()">OnApply</a></strong>()</code>
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<div class="block">Computes derived parameter values immediately before applying the effect.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setAlpha(float)">setAlpha</a></strong>(float value)</code>
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<div class="block">Sets the material alpha which determines its transparency.</div>
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</td>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setDiffuseColor(Microsoft.Xna.Framework.Vector3)">setDiffuseColor</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> value)</code>
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<div class="block">Sets the diffuse color for a material, the range of color values is from 0 to 1.</div>
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</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setFogColor(Microsoft.Xna.Framework.Vector3)">setFogColor</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> value)</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setFogEnabled(boolean)">setFogEnabled</a></strong>(boolean value)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setFogEnd(float)">setFogEnd</a></strong>(float value)</code> </td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setFogStart(float)">setFogStart</a></strong>(float value)</code> </td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setProjection(Microsoft.Xna.Framework.Matrix)">setProjection</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> value)</code> </td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setTexture(Microsoft.Xna.Framework.Graphics.Texture2D)">setTexture</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a> value)</code>
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<div class="block">Sets the current base texture.</div>
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</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setTexture2(Microsoft.Xna.Framework.Graphics.Texture2D)">setTexture2</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a> value)</code>
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<div class="block">Sets the current overlay texture.</div>
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</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setView(Microsoft.Xna.Framework.Matrix)">setView</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> value)</code>
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<div class="block">Sets the view matrix.</div>
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</td>
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#setWorld(Microsoft.Xna.Framework.Matrix)">setWorld</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> value)</code>
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<div class="block">Sets the world matrix.</div>
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<h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></h3>
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<code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html#Dispose(boolean)">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html#getParameters()">getParameters</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html#getTechniques()">getTechniques</a></code></li>
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<h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3>
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<code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose()">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#finalize()">finalize</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#getGraphicsDevice()">getGraphicsDevice</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#IsDisposed()">IsDisposed</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#raise_disposing(java.lang.Object, System.EventArgs)">raise_disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#toString()">toString</a></code></li>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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<h3>Constructor Detail</h3>
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<h4>DualTextureEffect</h4>
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<pre>protected DualTextureEffect(<a href="../../../../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html" title="class in Microsoft.Xna.Framework.Graphics">DualTextureEffect</a> cloneSource)</pre>
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<div class="block">Creates a new DualTextureEffect by cloning parameter settings from an existing instance.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>cloneSource</code> - The object to clone.</dd></dl>
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<pre>public DualTextureEffect(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a> device)</pre>
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<div class="block">Creates a new DualTextureEffect with default parameter settings.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>device</code> - The graphics device.</dd></dl>
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<h4>getAlpha</h4>
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<pre>public float getAlpha()</pre>
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<div class="block">Gets the material alpha which determines its transparency.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The material alpha which determines its transparency.</dd></dl>
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<h4>setAlpha</h4>
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<pre>public void setAlpha(float value)</pre>
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<div class="block">Sets the material alpha which determines its transparency. Range is between 1 (fully opaque) and 0 (fully transparent).</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The new alpha value.</dd></dl>
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<h4>getDiffuseColor</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> getDiffuseColor()</pre>
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<div class="block">Gets the diffuse color for a material.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The diffuse color for a material.</dd></dl>
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<h4>setDiffuseColor</h4>
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<pre>public void setDiffuseColor(<a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> value)</pre>
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<div class="block">Sets the diffuse color for a material, the range of color values is from 0 to 1.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The new diffuse color.</dd></dl>
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<h4>getFogColor</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> getFogColor()</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#getFogColor()">getFogColor</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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<a name="setFogColor(Microsoft.Xna.Framework.Vector3)">
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<h4>setFogColor</h4>
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<pre>public void setFogColor(<a href="../../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> value)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#setFogColor(Microsoft.Xna.Framework.Vector3)">setFogColor</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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<h4>FogEnabled</h4>
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<pre>public boolean FogEnabled()</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#FogEnabled()">FogEnabled</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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<h4>setFogEnabled</h4>
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<pre>public void setFogEnabled(boolean value)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#setFogEnabled(boolean)">setFogEnabled</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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<h4>getFogEnd</h4>
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<pre>public float getFogEnd()</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#getFogEnd()">getFogEnd</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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</dl>
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<a name="setFogEnd(float)">
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<h4>setFogEnd</h4>
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<pre>public void setFogEnd(float value)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#setFogEnd(float)">setFogEnd</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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</dl>
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</li>
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</ul>
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<a name="getFogStart()">
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<h4>getFogStart</h4>
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<pre>public float getFogStart()</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#getFogStart()">getFogStart</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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</dl>
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<a name="setFogStart(float)">
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<h4>setFogStart</h4>
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<pre>public void setFogStart(float value)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html#setFogStart(float)">setFogStart</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectFog.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectFog</a></code></dd>
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</dl>
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</ul>
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<h4>getProjection</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> getProjection()</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html#getProjection()">getProjection</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a></code></dd>
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<a name="setProjection(Microsoft.Xna.Framework.Matrix)">
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<h4>setProjection</h4>
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<pre>public void setProjection(<a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> value)</pre>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html#setProjection(Microsoft.Xna.Framework.Matrix)">setProjection</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a></code></dd>
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</dl>
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<h4>getTexture</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a> getTexture()</pre>
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<div class="block">Gets the current base texture.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The current base texture.</dd></dl>
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</ul>
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<a name="setTexture(Microsoft.Xna.Framework.Graphics.Texture2D)">
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<h4>setTexture</h4>
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<pre>public void setTexture(<a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a> value)</pre>
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<div class="block">Sets the current base texture.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The new base texture.</dd></dl>
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<h4>getTexture2</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a> getTexture2()</pre>
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<div class="block">Gets the current overlay texture.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The current base texture.</dd></dl>
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</ul>
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<h4>setTexture2</h4>
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<pre>public void setTexture2(<a href="../../../../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a> value)</pre>
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<div class="block">Sets the current overlay texture.</div>
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<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The new overlay texture.</dd></dl>
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<h4>getView</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> getView()</pre>
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<div class="block">Gets the view matrix.</div>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html#getView()">getView</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a></code></dd>
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<dt><span class="strong">Returns:</span></dt><dd>The view matrix.</dd></dl>
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<h4>setView</h4>
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<pre>public void setView(<a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> value)</pre>
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<div class="block">Sets the view matrix.</div>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html#setView(Microsoft.Xna.Framework.Matrix)">setView</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a></code></dd>
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<dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The new view matrix.</dd></dl>
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</ul>
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<h4>getWorld</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> getWorld()</pre>
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<div class="block">Gets the world matrix.</div>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html#getWorld()">getWorld</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a></code></dd>
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<dt><span class="strong">Returns:</span></dt><dd>The world matrix.</dd></dl>
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</li>
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<h4>setWorld</h4>
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<pre>public void setWorld(<a href="../../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a> value)</pre>
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<div class="block">Sets the world matrix.</div>
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<dl>
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<dt><strong>Specified by:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html#setWorld(Microsoft.Xna.Framework.Matrix)">setWorld</a></code> in interface <code><a href="../../../../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html" title="interface in Microsoft.Xna.Framework.Graphics">IEffectMatrices</a></code></dd>
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<dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The new world matrix.</dd></dl>
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<h4>OnApply</h4>
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<pre>protected void OnApply()</pre>
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<div class="block">Computes derived parameter values immediately before applying the effect.</div>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html#OnApply()">OnApply</a></code> in class <code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></code></dd>
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<h4>Clone</h4>
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<pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a> Clone()</pre>
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<div class="block">Creates a clone of the current DualTextureEffect instance.</div>
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<dl>
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<dt><strong>Overrides:</strong></dt>
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<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html#Clone()">Clone</a></code> in class <code><a href="../../../../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></code></dd>
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<li>Nested | </li>
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<li><a href="#fields_inherited_from_class_Microsoft.Xna.Framework.Graphics.Effect">Field</a> | </li>
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<li>Field | </li>
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