<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <!-- Generated by javadoc (build 1.6.0_24) on Sun Apr 15 20:18:26 CEST 2012 --> <TITLE> T-Index </TITLE> <META NAME="date" CONTENT="2012-04-15"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="T-Index"; } } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <HR> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Package</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Index</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="index-18.html"><B>PREV LETTER</B></A> <A HREF="index-20.html"><B>NEXT LETTER</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../index.html?index-filesindex-19.html" target="_top"><B>FRAMES</B></A> <A HREF="index-19.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <A HREF="index-1.html">A</A> <A HREF="index-2.html">B</A> <A HREF="index-3.html">C</A> <A HREF="index-4.html">D</A> <A HREF="index-5.html">E</A> <A HREF="index-6.html">F</A> <A HREF="index-7.html">G</A> <A HREF="index-8.html">H</A> <A HREF="index-9.html">I</A> <A HREF="index-10.html">K</A> <A HREF="index-11.html">L</A> <A HREF="index-12.html">M</A> <A HREF="index-13.html">N</A> <A HREF="index-14.html">O</A> <A HREF="index-15.html">P</A> <A HREF="index-16.html">Q</A> <A HREF="index-17.html">R</A> <A HREF="index-18.html">S</A> <A HREF="index-19.html">T</A> <A HREF="index-20.html">U</A> <A HREF="index-21.html">V</A> <A HREF="index-22.html">W</A> <A HREF="index-23.html">X</A> <A HREF="index-24.html">Y</A> <A HREF="index-25.html">Z</A> <A HREF="index-26.html">_</A> <HR> <A NAME="_T_"><!-- --></A><H2> <B>T</B></H2> <DL> <DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Gamer.html#Tag"><B>Tag</B></A> - Variable in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Gamer.html" title="class in Microsoft.Xna.Framework.GamerServices">Gamer</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Tag"><B>Tag</B></A> - Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</A> <DD>Gets the resource tags for this resource. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Tag"><B>Tag</B></A> - Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Color.html#Tan"><B>Tan</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:210 G:180 B:140 A:255. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#Teal"><B>Teal</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:0 G:128 B:128 A:255. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics"><B>Texture</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Represents a texture resource<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics"><B>Texture2D</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Represents a 2D grid of texels.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Texture2D()"><B>Texture2D()</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Texture2D(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, int)"><B>Texture2D(GraphicsDevice, int, int)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A> <DD>Creates a new instance of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Texture2D(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat)"><B>Texture2D(GraphicsDevice, int, int, boolean, SurfaceFormat)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A> <DD>Creates a new instance of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics"><B>Texture3D</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Represents a 3D volume of texels.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture3D.html#Texture3D(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, int, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat)"><B>Texture3D(GraphicsDevice, int, int, int, boolean, SurfaceFormat)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture3D</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureAddressMode.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>TextureAddressMode</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines modes for addressing texels using texture coordinates that are outside of the typical range of 0.0 to 1.0.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCollection.html" title="class in Microsoft.Xna.Framework.Graphics"><B>TextureCollection</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Represents a collection of Texture objects.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics"><B>TextureCube</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Represents a set of six 2D textures, one for each face of a cube.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html#TextureCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat)"><B>TextureCube(GraphicsDevice, int, boolean, SurfaceFormat)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</A> <DD>Creates a new instance of this Object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureFilter.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>TextureFilter</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines filtering types during texture sampling.<DT><A HREF="../Microsoft/Xna/Framework/Color.html#Thistle"><B>Thistle</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:216 G:191 B:216 A:255. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html#ThumbSticks"><B>ThumbSticks</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</A> <DD>Returns a structure that indicates the position of the Xbox 360 Controller sticks (thumbsticks). <DT><A HREF="../System/TimeSpan.html#TicksPerDay"><B>TicksPerDay</B></A> - Variable in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Represents the number of ticks in 1 day. <DT><A HREF="../System/TimeSpan.html#TicksPerHour"><B>TicksPerHour</B></A> - Variable in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Represents the number of ticks in 1 hour. <DT><A HREF="../System/TimeSpan.html#TicksPerMillisecond"><B>TicksPerMillisecond</B></A> - Variable in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Represents the number of ticks in 1 millisecond. <DT><A HREF="../System/TimeSpan.html#TicksPerMinute"><B>TicksPerMinute</B></A> - Variable in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Represents the number of ticks in 1 minute. <DT><A HREF="../System/TimeSpan.html#TicksPerSecond"><B>TicksPerSecond</B></A> - Variable in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Represents the number of ticks in 1 second. <DT><A HREF="../System/TimeSpan.html" title="class in System"><B>TimeSpan</B></A> - Class in <A HREF="../System/package-summary.html">System</A><DD>Represents a time interval.<DT><A HREF="../System/TimeSpan.html#TimeSpan(long)"><B>TimeSpan(long)</B></A> - Constructor for class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Initializes a new TimeSpan to the specified number of ticks. <DT><A HREF="../System/TimeSpan.html#TimeSpan(int, int, int)"><B>TimeSpan(int, int, int)</B></A> - Constructor for class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Initializes a new TimeSpan to a specified number of hours, minutes, and seconds. <DT><A HREF="../System/TimeSpan.html#TimeSpan(int, int, int, int)"><B>TimeSpan(int, int, int, int)</B></A> - Constructor for class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Initializes a new TimeSpan to a specified number of days, hours, minutes, and seconds. <DT><A HREF="../System/TimeSpan.html#TimeSpan(int, int, int, int, int)"><B>TimeSpan(int, int, int, int, int)</B></A> - Constructor for class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Initializes a new TimeSpan to a specified number of days, hours, minutes, seconds, and milliseconds. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html#Timestamp"><B>Timestamp</B></A> - Variable in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html" title="class in Microsoft.Xna.Framework.Input.Touch">GestureSample</A> <DD>Holds the starting time for this touch gesture sample. <DT><A HREF="../Microsoft/Xna/Framework/TitleContainer.html" title="class in Microsoft.Xna.Framework"><B>TitleContainer</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A><DD>Provides file stream access to the title's default storage location.<DT><A HREF="../Microsoft/Xna/Framework/TitleContainer.html#TitleContainer()"><B>TitleContainer()</B></A> - Constructor for class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/TitleContainer.html" title="class in Microsoft.Xna.Framework">TitleContainer</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html#TitleSafeArea()"><B>TitleSafeArea()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html" title="class in Microsoft.Xna.Framework.Graphics">Viewport</A> <DD>Returns the title safe area of the current viewport. <DT><A HREF="../System/IO/MemoryStream.html#ToArray()"><B>ToArray()</B></A> - Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A> <DD>Writes the entire stream contents to a byte array, regardless of the Position property. <DT><A HREF="../Microsoft/Xna/Framework/MathHelper.html#ToDegrees(float)"><B>ToDegrees(float)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</A> <DD>Converts radians to degrees. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#Tomato"><B>Tomato</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:255 G:99 B:71 A:255. <DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#Top()"><B>Top()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> <DD>Returns the y-coordinate of the top of the rectangle. <DT><A HREF="../Microsoft/Xna/Framework/MathHelper.html#ToRadians(float)"><B>ToRadians(float)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</A> <DD>Converts degrees to radians. <DT><A HREF="../Microsoft/Xna/Framework/BoundingBox.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/BoundingBox.html" title="class in Microsoft.Xna.Framework">BoundingBox</A> <DD>Returns a String that represents the current BoundingBox. <DT><A HREF="../Microsoft/Xna/Framework/BoundingSphere.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</A> <DD>Returns a String that represents the current BoundingSphere. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Gamer.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Gamer.html" title="class in Microsoft.Xna.Framework.GamerServices">Gamer</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/DisplayMode.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DisplayMode.html" title="class in Microsoft.Xna.Framework.Graphics">DisplayMode</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/DisplayMode.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DisplayMode.html" title="class in Microsoft.Xna.Framework.Graphics">DisplayMode</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</A> <DD>Gets a string representation of the current instance. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">VertexBuffer</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html" title="class in Microsoft.Xna.Framework.Graphics">VertexElement</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html" title="class in Microsoft.Xna.Framework.Graphics">Viewport</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html" title="class in Microsoft.Xna.Framework.Input">GamePadDPad</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html" title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadTriggers.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadTriggers.html" title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/MouseState.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/MouseState.html" title="class in Microsoft.Xna.Framework.Input">MouseState</A> <DD>Retrieves a string representation of this object. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</A> <DD>Gets a string representation of the TouchLocation. <DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A> <DD>Retrieves a string representation of the current object. <DT><A HREF="../Microsoft/Xna/Framework/Plane.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A> <DD>Returns a String that represents the current Plane. <DT><A HREF="../Microsoft/Xna/Framework/Point.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Point.html" title="class in Microsoft.Xna.Framework">Point</A> <DD>Returns a String that represents the current Point. <DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Ray.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework">Ray</A> <DD>Returns a String that represents the current Ray. <DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> <DD>Retrieves a string representation of the current object. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#toString()"><B>toString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Retrieves a string representation of the current object. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Retrieves a string representation of the current object. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#ToString()"><B>ToString()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Retrieves a string representation of the current object. <DT><A HREF="../System/Collections/Generic/KeyValuePair.html#ToString()"><B>ToString()</B></A> - Method in class System.Collections.Generic.<A HREF="../System/Collections/Generic/KeyValuePair.html" title="class in System.Collections.Generic">KeyValuePair</A> <DD>Returns a string representation of the KeyValuePair<,>, using the string representations of the key and value. <DT><A HREF="../System/TimeSpan.html#toString()"><B>toString()</B></A> - Method in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Returns the string representation of the value of this instance. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch"><B>TouchCollection</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</A><DD>Provides methods and properties for accessing state information for the touch screen of a touch-enabled device.<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#TouchCollection(Microsoft.Xna.Framework.Input.Touch.TouchLocation[])"><B>TouchCollection(TouchLocation[])</B></A> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</A> <DD>Initializes a new instance of the TouchCollection structure with a set of touch locations. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch"><B>TouchLocation</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</A><DD>Provides methods and properties for interacting with a touch location on a touch screen device.<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TouchLocation(int, Microsoft.Xna.Framework.Input.Touch.TouchLocationState, Microsoft.Xna.Framework.Vector2)"><B>TouchLocation(int, TouchLocationState, Vector2)</B></A> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</A> <DD>Initializes a new TouchLocation with an ID, state, position, and pressure. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TouchLocation(int, Microsoft.Xna.Framework.Input.Touch.TouchLocationState, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Input.Touch.TouchLocationState, Microsoft.Xna.Framework.Vector2)"><B>TouchLocation(int, TouchLocationState, Vector2, TouchLocationState, Vector2)</B></A> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</A> <DD>Initializes a new TouchLocation with an ID, and a set of both current and previous state, position, and pressure values. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TouchLocation()"><B>TouchLocation()</B></A> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</A> <DD>Creates an empty instance of TouchLocation. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocationState.html" title="enum in Microsoft.Xna.Framework.Input.Touch"><B>TouchLocationState</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</A><DD>Defines the possible states of a touch location.<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchPanel.html" title="class in Microsoft.Xna.Framework.Input.Touch"><B>TouchPanel</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</A><DD>Provides methods for retrieving touch panel device information.<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchPanel.html#TouchPanel()"><B>TouchPanel()</B></A> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchPanel.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchPanel</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Color.html#ToVector3()"><B>ToVector3()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a three-component vector representation for this object. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#ToVector4()"><B>ToVector4()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a four-component vector representation for this object. <DT><A HREF="../Microsoft/Xna/Framework/BoundingSphere.html#Transform(Microsoft.Xna.Framework.Matrix)"><B>Transform(Matrix)</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</A> <DD>Translates and scales the BoundingSphere using a given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/BoundingSphere.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.BoundingSphere)"><B>Transform(Matrix, BoundingSphere)</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</A> <DD>Translates and scales the BoundingSphere using a given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Matrix, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A> <DD>Transforms a Matrix by applying a Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Matrix)"><B>Transform(Matrix, Quaternion, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A> <DD>Transforms a Matrix by applying a Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Matrix)"><B>Transform(Plane, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A> <DD>Transforms a normalized Plane by a Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Plane, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A> <DD>Transforms a normalized Plane by a Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Plane)"><B>Transform(Plane, Matrix, Plane)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A> <DD>Transforms a normalized Plane by a Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Plane)"><B>Transform(Plane, Quaternion, Plane)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A> <DD>Transforms a normalized Plane by a Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix)"><B>Transform(Vector2, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms the vector (x, y, 0, 1) by the specified matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Vector2, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2)"><B>Transform(Vector2, Matrix, Vector2)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms the vector (x, y, 0, 1) by the specified matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[])"><B>Transform(Vector2[], Matrix, Vector2[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms an array of Vector2s by a specified Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2[])"><B>Transform(Vector2[], Quaternion, Vector2[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms an array of Vector2s by a specified Quaternion. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2)"><B>Transform(Vector2, Quaternion, Vector2)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[], int, int)"><B>Transform(Vector2[], int, Matrix, Vector2[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a specified range in an array of Vector2s by a specified Matrix and places the results in a specified range in a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2[], int, int)"><B>Transform(Vector2[], int, Quaternion, Vector2[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a specified range in an array of Vector2s by a specified Quaternion and places the results in a specified range in a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)"><B>Transform(Vector3, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a 3D vector by the given matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Vector3, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a Vector3 by a specified Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[])"><B>Transform(Vector3[], Matrix, Vector3[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a source array of Vector3s by a specified Matrix and writes the results to an existing destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[])"><B>Transform(Vector3[], Quaternion, Vector3[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3)"><B>Transform(Vector3, Matrix, Vector3)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a Vector3 by the given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3)"><B>Transform(Vector3, Quaternion, Vector3)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a Vector3 by a specified Quaternion rotation. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[], int, int)"><B>Transform(Vector3[], int, Matrix, Vector3[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Applies a specified transform Matrix to a specified range of an array of Vector3s and writes the results into a specified range of a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[], int, int)"><B>Transform(Vector3[], int, Quaternion, Vector3[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix)"><B>Transform(Vector2, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector2 by the given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Vector2, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector2 by a specified Quaternion into a Vector4. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)"><B>Transform(Vector3, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector3 by the given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Vector3, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector3 by a specified Quaternion into a Vector4. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Matrix)"><B>Transform(Vector4, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector4 by the specified Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Quaternion)"><B>Transform(Vector4, Quaternion)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector4 by a specified Quaternion. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4[])"><B>Transform(Vector4[], Quaternion, Vector4[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms an array of Vector4s by a specified Quaternion. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4)"><B>Transform(Vector2, Matrix, Vector4)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector2 by the given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)"><B>Transform(Vector2, Quaternion, Vector4)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector2 by a specified Quaternion into a Vector4. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4[])"><B>Transform(Vector4[], Matrix, Vector4[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms an array of Vector4s by a specified Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4)"><B>Transform(Vector3, Matrix, Vector4)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector3 by the given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)"><B>Transform(Vector3, Quaternion, Vector4)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector3 by a specified Quaternion into a Vector4. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4)"><B>Transform(Vector4, Matrix, Vector4)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector4 by the given Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)"><B>Transform(Vector4, Quaternion, Vector4)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a Vector4 by a specified Quaternion. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4[], int, int)"><B>Transform(Vector4[], int, Matrix, Vector4[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a specified range in an array of Vector4s by a specified Matrix into a specified range in a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4[], int, int)"><B>Transform(Vector4[], int, Quaternion, Vector4[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A> <DD>Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix)"><B>TransformNormal(Vector2, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a 2D vector normal by a matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2)"><B>TransformNormal(Vector2, Matrix, Vector2)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a vector normal by a matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[])"><B>TransformNormal(Vector2[], Matrix, Vector2[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms an array of Vector2 vector normals by a specified Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[], int, int)"><B>TransformNormal(Vector2[], int, Matrix, Vector2[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Transforms a specified range in an array of Vector2 vector normals by a specified Matrix and places the results in a specified range in a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)"><B>TransformNormal(Vector3, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a 3D vector normal by a matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[])"><B>TransformNormal(Vector3[], Matrix, Vector3[])</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms an array of 3D vector normals by a specified Matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3)"><B>TransformNormal(Vector3, Matrix, Vector3)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a vector normal by a matrix. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[], int, int)"><B>TransformNormal(Vector3[], int, Matrix, Vector3[], int, int)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#Transparent"><B>Transparent</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:0 G:0 B:0 A:0. <DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Transpose(Microsoft.Xna.Framework.Matrix)"><B>Transpose(Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A> <DD>Transposes the rows and columns of a matrix. <DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Transpose(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)"><B>Transpose(Matrix, Matrix)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A> <DD>Transposes the rows and columns of a matrix. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html#Triggers"><B>Triggers</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</A> <DD>Returns a structure that identifies the position of triggers on the Xbox 360 controller. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TryGetPreviousLocation(Microsoft.Xna.Framework.Input.Touch.TouchLocation)"><B>TryGetPreviousLocation(TouchLocation)</B></A> - Method in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</A> <DD>Attempts to get the previous location of this touch location object. <DT><A HREF="../System/TimeSpan.html#TryParse(java.lang.String, System.TimeSpan)"><B>TryParse(String, TimeSpan)</B></A> - Static method in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A> <DD>Constructs a new TimeSpan object from a time interval specified in a string. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#Turquoise"><B>Turquoise</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:64 G:224 B:208 A:255. <DT><A HREF="../Microsoft/Xna/Framework/MathHelper.html#TwoPi"><B>TwoPi</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</A> <DD>Represents the value of pi times two. </DL> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Package</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Index</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="index-18.html"><B>PREV LETTER</B></A> <A HREF="index-20.html"><B>NEXT LETTER</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../index.html?index-filesindex-19.html" target="_top"><B>FRAMES</B></A> <A HREF="index-19.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <A HREF="index-1.html">A</A> <A HREF="index-2.html">B</A> <A HREF="index-3.html">C</A> <A HREF="index-4.html">D</A> <A HREF="index-5.html">E</A> <A HREF="index-6.html">F</A> <A HREF="index-7.html">G</A> <A HREF="index-8.html">H</A> <A HREF="index-9.html">I</A> <A HREF="index-10.html">K</A> <A HREF="index-11.html">L</A> <A HREF="index-12.html">M</A> <A HREF="index-13.html">N</A> <A HREF="index-14.html">O</A> <A HREF="index-15.html">P</A> <A HREF="index-16.html">Q</A> <A HREF="index-17.html">R</A> <A HREF="index-18.html">S</A> <A HREF="index-19.html">T</A> <A HREF="index-20.html">U</A> <A HREF="index-21.html">V</A> <A HREF="index-22.html">W</A> <A HREF="index-23.html">X</A> <A HREF="index-24.html">Y</A> <A HREF="index-25.html">Z</A> <A HREF="index-26.html">_</A> <HR> </BODY> </HTML>