<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <!-- Generated by javadoc (build 1.6.0_24) on Sun Apr 15 20:18:26 CEST 2012 --> <TITLE> R-Index </TITLE> <META NAME="date" CONTENT="2012-04-15"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="R-Index"; } } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <HR> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Package</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Index</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="index-16.html"><B>PREV LETTER</B></A> <A HREF="index-18.html"><B>NEXT LETTER</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../index.html?index-filesindex-17.html" target="_top"><B>FRAMES</B></A> <A HREF="index-17.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <A HREF="index-1.html">A</A> <A HREF="index-2.html">B</A> <A HREF="index-3.html">C</A> <A HREF="index-4.html">D</A> <A HREF="index-5.html">E</A> <A HREF="index-6.html">F</A> <A HREF="index-7.html">G</A> <A HREF="index-8.html">H</A> <A HREF="index-9.html">I</A> <A HREF="index-10.html">K</A> <A HREF="index-11.html">L</A> <A HREF="index-12.html">M</A> <A HREF="index-13.html">N</A> <A HREF="index-14.html">O</A> <A HREF="index-15.html">P</A> <A HREF="index-16.html">Q</A> <A HREF="index-17.html">R</A> <A HREF="index-18.html">S</A> <A HREF="index-19.html">T</A> <A HREF="index-20.html">U</A> <A HREF="index-21.html">V</A> <A HREF="index-22.html">W</A> <A HREF="index-23.html">X</A> <A HREF="index-24.html">Y</A> <A HREF="index-25.html">Z</A> <A HREF="index-26.html">_</A> <HR> <A NAME="_R_"><!-- --></A><H2> <B>R</B></H2> <DL> <DT><A HREF="../Microsoft/Xna/Framework/Color.html#R()"><B>R()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets the Red component of this Color. <DT><A HREF="../Microsoft/Xna/Framework/GamerServices/RacingCameraAngle.html" title="enum in Microsoft.Xna.Framework.GamerServices"><B>RacingCameraAngle</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/GamerServices/package-summary.html">Microsoft.Xna.Framework.GamerServices</A><DD>Indicates which camera angle this gamer prefers to use in racing games.<DT><A HREF="../Microsoft/Xna/Framework/BoundingSphere.html#Radius"><B>Radius</B></A> - Variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</A> <DD>The radius of the sphere. <DT><A HREF="../System/Event.html#raise(java.lang.Object, T)"><B>raise(Object, T)</B></A> - Method in class System.<A HREF="../System/Event.html" title="class in System">Event</A> <DD>Raises the event. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#raise_disposing(java.lang.Object, System.EventArgs)"><B>raise_disposing(Object, EventArgs)</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics"><B>RasterizerState</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Contains Rasterizer State, which determines how to convert vector data (shapes) into raster data (pixels).<DT><A HREF="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework"><B>Ray</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A><DD>Defines a ray.<DT><A HREF="../Microsoft/Xna/Framework/Ray.html#Ray(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Ray(Vector3, Vector3)</B></A> - Constructor for class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework">Ray</A> <DD>Creates a new instance of Ray. <DT><A HREF="../Microsoft/Xna/Framework/Ray.html#Ray()"><B>Ray()</B></A> - Constructor for class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework">Ray</A> <DD>Creates a new instance of Ray. <DT><A HREF="../System/IO/BinaryReader.html#Read()"><B>Read()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD>Reads characters from the underlying stream and advances the current position of the stream in accordance with the Encoding used and the specific character being read from the stream. <DT><A HREF="../System/IO/BinaryReader.html#Read(byte[], int, int)"><B>Read(byte[], int, int)</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#Read(char[], int, int)"><B>Read(char[], int, int)</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/MemoryStream.html#Read(byte[], int, int)"><B>Read(byte[], int, int)</B></A> - Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A> <DD>Reads a block of bytes from the current stream and writes the data to buffer. <DT><A HREF="../System/IO/Stream.html#Read(byte[], int, int)"><B>Read(byte[], int, int)</B></A> - Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A> <DD>When overridden in a derived class, reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read. <DT><A HREF="../System/IO/BinaryReader.html#Read7BitEncodedInt()"><B>Read7BitEncodedInt()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadBoolean()"><B>ReadBoolean()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD>Reads a Boolean value from the current stream and advances the current position of the stream by one byte. <DT><A HREF="../System/IO/BinaryReader.html#ReadByte()"><B>ReadByte()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/MemoryStream.html#ReadByte()"><B>ReadByte()</B></A> - Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A> <DD>Reads a byte from the current stream. <DT><A HREF="../System/IO/Stream.html#ReadByte()"><B>ReadByte()</B></A> - Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A> <DD>Reads a byte from the stream and advances the position within the stream by one byte, or returns -1 if at the end of the stream. <DT><A HREF="../System/IO/BinaryReader.html#ReadBytes(int)"><B>ReadBytes(int)</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadChar()"><B>ReadChar()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadChars(int)"><B>ReadChars(int)</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadColor()"><B>ReadColor()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a Color value. <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadDouble()"><B>ReadDouble()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads an 8-byte floating point value. <DT><A HREF="../System/IO/BinaryReader.html#ReadDouble()"><B>ReadDouble()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadInt16()"><B>ReadInt16()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadInt32()"><B>ReadInt32()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadInt64()"><B>ReadInt64()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadMatrix()"><B>ReadMatrix()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a Matrix value. <DT><A HREF="../System/Collections/ObjectModel/ReadOnlyCollection.html" title="class in System.Collections.ObjectModel"><B>ReadOnlyCollection</B></A><<A HREF="../System/Collections/ObjectModel/ReadOnlyCollection.html" title="type parameter in ReadOnlyCollection">T</A>> - Class in <A HREF="../System/Collections/ObjectModel/package-summary.html">System.Collections.ObjectModel</A><DD> <DT><A HREF="../System/Collections/ObjectModel/ReadOnlyCollection.html#ReadOnlyCollection(System.Collections.ObjectModel.Collection)"><B>ReadOnlyCollection(Collection<T>)</B></A> - Constructor for class System.Collections.ObjectModel.<A HREF="../System/Collections/ObjectModel/ReadOnlyCollection.html" title="class in System.Collections.ObjectModel">ReadOnlyCollection</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadQuaternion()"><B>ReadQuaternion()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a Quaternion value. <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadSingle()"><B>ReadSingle()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a 4-byte floating point value. <DT><A HREF="../System/IO/BinaryReader.html#ReadSingle()"><B>ReadSingle()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../System/IO/BinaryReader.html#ReadString()"><B>ReadString()</B></A> - Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadVector2()"><B>ReadVector2()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a Vector2 value. <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadVector3()"><B>ReadVector3()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a Vector3 value. <DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#ReadVector4()"><B>ReadVector4()</B></A> - Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A> <DD>Reads a Vector4 value. <DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework"><B>Rectangle</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A><DD>Defines a rectangle.<DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#Rectangle(int, int, int, int)"><B>Rectangle(int, int, int, int)</B></A> - Constructor for class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> <DD>Initializes a new instance of Rectangle. <DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#Rectangle()"><B>Rectangle()</B></A> - Constructor for class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> <DD>Initializes a new instance of Rectangle. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#Red"><B>Red</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:255 G:0 B:0 A:255. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Reflect(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Reflect(Vector2, Vector2)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Determines the reflect vector of the given vector and normal. <DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Reflect(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Reflect(Vector2, Vector2, Vector2)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A> <DD>Determines the reflect vector of the given vector and normal. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Reflect(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Reflect(Vector3, Vector3)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Returns the reflection of a vector off a surface that has the specified normal. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Reflect(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Reflect(Vector3, Vector3, Vector3)</B></A> - Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Returns the reflection of a vector off a surface that has the specified normal. <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#Remove(Microsoft.Xna.Framework.Input.Touch.TouchLocation)"><B>Remove(TouchLocation)</B></A> - Method in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</A> <DD>Removes the specified TouchLocation from the TouchCollection. <DT><A HREF="../System/Collections/Generic/ICollection.html#Remove(T)"><B>Remove(T)</B></A> - Method in interface System.Collections.Generic.<A HREF="../System/Collections/Generic/ICollection.html" title="interface in System.Collections.Generic">ICollection</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#RemoveAt(int)"><B>RemoveAt(int)</B></A> - Method in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</A> <DD>Removes a TouchLocation at the specified index in the TouchCollection. <DT><A HREF="../System/Collections/Generic/IList.html#RemoveAt(int)"><B>RemoveAt(int)</B></A> - Method in interface System.Collections.Generic.<A HREF="../System/Collections/Generic/IList.html" title="interface in System.Collections.Generic">IList</A> <DD> <DT><A HREF="../System/Event.html#removeHandler(System.EventHandler)"><B>removeHandler(EventHandler<T>)</B></A> - Method in class System.<A HREF="../System/Event.html" title="class in System">Event</A> <DD>Removes the specified handler for this event <DT><A HREF="../System/Collections/ObjectModel/Collection.html#RemoveItem(int)"><B>RemoveItem(int)</B></A> - Method in class System.Collections.ObjectModel.<A HREF="../System/Collections/ObjectModel/Collection.html" title="class in System.Collections.ObjectModel">Collection</A> <DD>Removes the element at the specified index of the Collection<>. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html" title="class in Microsoft.Xna.Framework.Graphics"><B>RenderTarget2D</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html#RenderTarget2D()"><B>RenderTarget2D()</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTarget2D</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetBinding.html" title="class in Microsoft.Xna.Framework.Graphics"><B>RenderTargetBinding</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Binds an array of render targets.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetBinding.html#RenderTargetBinding(Microsoft.Xna.Framework.Graphics.RenderTargetCube, Microsoft.Xna.Framework.Graphics.CubeMapFace)"><B>RenderTargetBinding(RenderTargetCube, CubeMapFace)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetBinding.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTargetBinding</A> <DD>Creates an instance of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetBinding.html#RenderTargetBinding(Microsoft.Xna.Framework.Graphics.RenderTarget2D)"><B>RenderTargetBinding(RenderTarget2D)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetBinding.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTargetBinding</A> <DD>Creates an instance of this object. <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html" title="class in Microsoft.Xna.Framework.Graphics"><B>RenderTargetCube</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Represents a cubic texture resource that will be written to at the end of a render pass.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat)"><B>RenderTargetCube(GraphicsDevice, int, boolean, SurfaceFormat, DepthFormat)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTargetCube</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat, int, Microsoft.Xna.Framework.Graphics.RenderTargetUsage)"><B>RenderTargetCube(GraphicsDevice, int, boolean, SurfaceFormat, DepthFormat, int, RenderTargetUsage)</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTargetCube</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#RenderTargetUsage"><B>RenderTargetUsage</B></A> - Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html" title="class in Microsoft.Xna.Framework.Graphics">PresentationParameters</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>RenderTargetUsage</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Determines how render target data is used once a new render target is set.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Reset()"><B>Reset()</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Reset(Microsoft.Xna.Framework.Graphics.PresentationParameters)"><B>Reset(PresentationParameters)</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Reset(Microsoft.Xna.Framework.Graphics.PresentationParameters, Microsoft.Xna.Framework.Graphics.GraphicsAdapter)"><B>Reset(PresentationParameters, GraphicsAdapter)</B></A> - Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#ResourceCreated"><B>ResourceCreated</B></A> - Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/ResourceCreatedEventArgs.html" title="class in Microsoft.Xna.Framework.Graphics"><B>ResourceCreatedEventArgs</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/ResourceCreatedEventArgs.html#ResourceCreatedEventArgs()"><B>ResourceCreatedEventArgs()</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/ResourceCreatedEventArgs.html" title="class in Microsoft.Xna.Framework.Graphics">ResourceCreatedEventArgs</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#ResourceDestroyed"><B>ResourceDestroyed</B></A> - Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/ResourceDestroyedEventArgs.html" title="class in Microsoft.Xna.Framework.Graphics"><B>ResourceDestroyedEventArgs</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD> <DT><A HREF="../Microsoft/Xna/Framework/Graphics/ResourceDestroyedEventArgs.html#ResourceDestroyedEventArgs()"><B>ResourceDestroyedEventArgs()</B></A> - Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/ResourceDestroyedEventArgs.html" title="class in Microsoft.Xna.Framework.Graphics">ResourceDestroyedEventArgs</A> <DD> <DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Resume()"><B>Resume()</B></A> - Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A> <DD>Resumes playback for a SoundEffectInstance. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html#Right"><B>Right</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html" title="class in Microsoft.Xna.Framework.Input">GamePadDPad</A> <DD>Identifies whether the Right direction on the Xbox 360 Controller directional pad is pressed. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html#Right"><B>Right</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html" title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</A> <DD>Returns the position of the right Xbox 360 Controller stick (thumbstick) as a 2D vector. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadTriggers.html#Right"><B>Right</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadTriggers.html" title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</A> <DD>Identifies the position of the right trigger on the Xbox 360 Controller. <DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#Right()"><B>Right()</B></A> - Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A> <DD>Returns the x-coordinate of the right side of the rectangle. <DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Right"><B>Right</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A> <DD>Returns a unit Vector3 pointing to the right (1, 0, 0). <DT><A HREF="../Microsoft/Xna/Framework/Input/MouseState.html#RightButton"><B>RightButton</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/MouseState.html" title="class in Microsoft.Xna.Framework.Input">MouseState</A> <DD>Returns the state of the right mouse button. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html#RightShoulder"><B>RightShoulder</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</A> <DD>Identifies whether the right shoulder (bumper) button on the Xbox 360 Controller is pressed. <DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html#RightStick"><B>RightStick</B></A> - Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</A> <DD>Identifies whether the right stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in). <DT><A HREF="../Microsoft/Xna/Framework/Color.html#RosyBrown"><B>RosyBrown</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:188 G:143 B:143 A:255. <DT><A HREF="../Microsoft/Xna/Framework/Color.html#RoyalBlue"><B>RoyalBlue</B></A> - Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A> <DD>Gets a system-defined color with the value R:65 G:105 B:225 A:255. </DL> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Package</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Class</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <FONT CLASS="NavBarFont1">Use</FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../overview-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Index</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="index-16.html"><B>PREV LETTER</B></A> <A HREF="index-18.html"><B>NEXT LETTER</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../index.html?index-filesindex-17.html" target="_top"><B>FRAMES</B></A> <A HREF="index-17.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <A HREF="index-1.html">A</A> <A HREF="index-2.html">B</A> <A HREF="index-3.html">C</A> <A HREF="index-4.html">D</A> <A HREF="index-5.html">E</A> <A HREF="index-6.html">F</A> <A HREF="index-7.html">G</A> <A HREF="index-8.html">H</A> <A HREF="index-9.html">I</A> <A HREF="index-10.html">K</A> <A HREF="index-11.html">L</A> <A HREF="index-12.html">M</A> <A HREF="index-13.html">N</A> <A HREF="index-14.html">O</A> <A HREF="index-15.html">P</A> <A HREF="index-16.html">Q</A> <A HREF="index-17.html">R</A> <A HREF="index-18.html">S</A> <A HREF="index-19.html">T</A> <A HREF="index-20.html">U</A> <A HREF="index-21.html">V</A> <A HREF="index-22.html">W</A> <A HREF="index-23.html">X</A> <A HREF="index-24.html">Y</A> <A HREF="index-25.html">Z</A> <A HREF="index-26.html">_</A> <HR> </BODY> </HTML>