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<div class="subTitle">Microsoft.Xna.Framework.Graphics</div>
<h2 title="Class RenderTargetCube" class="title">Class RenderTargetCube</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.GraphicsResource</a></li>
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<li><a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.Texture</a></li>
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<li><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.TextureCube</a></li>
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<li>Microsoft.Xna.Framework.Graphics.RenderTargetCube</li>
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<pre>public class <span class="strong">RenderTargetCube</span>
extends <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></pre>
<div class="block">Represents a cubic texture resource that will be written to at the end of a render pass.</div>
<dl><dt><span class="strong">Author:</span></dt>
  <dd>Halofreak1990</dd></dl>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<td class="colFirst"><code><a href="../../../../System/Event.html" title="class in System">Event</a>&lt;<a href="../../../../System/EventArgs.html" title="class in System">EventArgs</a>&gt;</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#ContentLost">ContentLost</a></strong></code>
<div class="block">Occurs when a resource is lost due to a device being lost.</div>
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<h3>Fields inherited from class&nbsp;Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3>
<code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#_parent">_parent</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Disposing">Disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Name">Name</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Tag">Tag</a></code></li>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat)">RenderTargetCube</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a>&nbsp;graphicsDevice,
                int&nbsp;size,
                boolean&nbsp;mipMap,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a>&nbsp;preferredFormat,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a>&nbsp;preferredDepthFormat)</code>
<div class="block">Creates an instance of this object.</div>
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<td class="colOne"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat, int, Microsoft.Xna.Framework.Graphics.RenderTargetUsage)">RenderTargetCube</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a>&nbsp;graphicsDevice,
                int&nbsp;size,
                boolean&nbsp;mipMap,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a>&nbsp;preferredFormat,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a>&nbsp;preferredDepthFormat,
                int&nbsp;preferredMultiSampleCount,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a>&nbsp;usage)</code>
<div class="block">Creates an instance of this object.</div>
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<td class="colFirst"><code>protected void</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#Dispose(boolean)">Dispose</a></strong>(boolean&nbsp;disposing)</code>
<div class="block">Immediately releases the unmanaged resources used by this Object.</div>
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<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#getDepthStencilFormat()">getDepthStencilFormat</a></strong>()</code>
<div class="block">Gets the depth format of this rendertarget.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#getMultiSampleCount()">getMultiSampleCount</a></strong>()</code>
<div class="block">Gets the number of multisample locations.</div>
</td>
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<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#getRenderTargetUsage()">getRenderTargetUsage</a></strong>()</code>
<div class="block">Gets the usage mode of this rendertarget.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#IsContentLost()">IsContentLost</a></strong>()</code>
<div class="block">Determines if the data has been lost due to a lost device event.</div>
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<h3>Methods inherited from class&nbsp;Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></h3>
<code><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#finalize()">finalize</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">GetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[])">GetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[], int, int)">GetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#getSize()">getSize</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">SetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[])">SetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[], int, int)">SetData</a></code></li>
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<h3>Methods inherited from class&nbsp;Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics">Texture</a></h3>
<code><a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html#getFormat()">getFormat</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html#getLevelCount()">getLevelCount</a></code></li>
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<code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose()">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#getGraphicsDevice()">getGraphicsDevice</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#IsDisposed()">IsDisposed</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#raise_disposing(java.lang.Object, System.EventArgs)">raise_disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#toString()">toString</a></code></li>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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<pre>public final&nbsp;<a href="../../../../System/Event.html" title="class in System">Event</a>&lt;<a href="../../../../System/EventArgs.html" title="class in System">EventArgs</a>&gt; ContentLost</pre>
<div class="block">Occurs when a resource is lost due to a device being lost.</div>
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<a name="RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat)">
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<h4>RenderTargetCube</h4>
<pre>public&nbsp;RenderTargetCube(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a>&nbsp;graphicsDevice,
                int&nbsp;size,
                boolean&nbsp;mipMap,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a>&nbsp;preferredFormat,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a>&nbsp;preferredDepthFormat)</pre>
<div class="block">Creates an instance of this object.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>graphicsDevice</code> - The graphics device to associate with this render target resource.</dd><dd><code>size</code> - The width and height of this cube texture resource, in pixels.</dd><dd><code>mipMap</code> - </dd><dd><code>preferredFormat</code> - </dd><dd><code>preferredDepthFormat</code> - </dd></dl>
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<a name="RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat, int, Microsoft.Xna.Framework.Graphics.RenderTargetUsage)">
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<h4>RenderTargetCube</h4>
<pre>public&nbsp;RenderTargetCube(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a>&nbsp;graphicsDevice,
                int&nbsp;size,
                boolean&nbsp;mipMap,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a>&nbsp;preferredFormat,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a>&nbsp;preferredDepthFormat,
                int&nbsp;preferredMultiSampleCount,
                <a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a>&nbsp;usage)</pre>
<div class="block">Creates an instance of this object.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>graphicsDevice</code> - The graphics device to associate with this render target resource.</dd><dd><code>size</code> - The width and height of this cube texture resource, in pixels.</dd><dd><code>mipMap</code> - </dd><dd><code>preferredFormat</code> - </dd><dd><code>preferredDepthFormat</code> - </dd><dd><code>preferredMultiSampleCount</code> - </dd><dd><code>usage</code> - </dd></dl>
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<pre>public&nbsp;boolean&nbsp;IsContentLost()</pre>
<div class="block">Determines if the data has been lost due to a lost device event.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd></dd></dl>
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<h4>getDepthStencilFormat</h4>
<pre>public&nbsp;<a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a>&nbsp;getDepthStencilFormat()</pre>
<div class="block">Gets the depth format of this rendertarget.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The depth format of this rendertarget</dd></dl>
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<h4>getMultiSampleCount</h4>
<pre>public&nbsp;int&nbsp;getMultiSampleCount()</pre>
<div class="block">Gets the number of multisample locations.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The number of multisample locations.</dd></dl>
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<h4>getRenderTargetUsage</h4>
<pre>public&nbsp;<a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a>&nbsp;getRenderTargetUsage()</pre>
<div class="block">Gets the usage mode of this rendertarget.</div>
<dl><dt><span class="strong">Returns:</span></dt><dd>The usage mode of this rendertarget.</dd></dl>
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<pre>protected&nbsp;void&nbsp;Dispose(boolean&nbsp;disposing)</pre>
<div class="block"><strong>Description copied from class:&nbsp;<code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose(boolean)">GraphicsResource</a></code></strong></div>
<div class="block">Immediately releases the unmanaged resources used by this Object.</div>
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<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#Dispose(boolean)">Dispose</a></code>&nbsp;in class&nbsp;<code><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></code></dd>
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