<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!-- NewPage --> <html lang="nl"> <head> <!-- Generated by javadoc (version 1.7.0_40) on Tue Oct 15 12:25:33 CEST 2013 --> <title>RenderTargetCube</title> <meta name="date" content="2013-10-15"> <link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style"> </head> <body> <script type="text/javascript"><!-- if (location.href.indexOf('is-external=true') == -1) { parent.document.title="RenderTargetCube"; } //--> </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <!-- ========= START OF TOP NAVBAR ======= --> <div class="topNav"><a name="navbar_top"> <!-- --> </a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li 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title="Class RenderTargetCube" class="title">Class RenderTargetCube</h2> </div> <div class="contentContainer"> <ul class="inheritance"> <li>java.lang.Object</li> <li> <ul class="inheritance"> <li><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.GraphicsResource</a></li> <li> <ul class="inheritance"> <li><a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.Texture</a></li> <li> <ul class="inheritance"> <li><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.TextureCube</a></li> <li> <ul class="inheritance"> <li>Microsoft.Xna.Framework.Graphics.RenderTargetCube</li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> <div class="description"> <ul class="blockList"> <li class="blockList"> <dl> <dt>All Implemented Interfaces:</dt> <dd><a href="../../../../System/IDisposable.html" title="interface in System">IDisposable</a></dd> </dl> <hr> <br> <pre>public class <span class="strong">RenderTargetCube</span> extends <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></pre> <div class="block">Represents a cubic texture resource that will be written to at the end of a render pass.</div> <dl><dt><span class="strong">Author:</span></dt> <dd>Halofreak1990</dd></dl> </li> </ul> </div> <div class="summary"> <ul class="blockList"> <li class="blockList"> <!-- =========== FIELD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="field_summary"> <!-- --> </a> <h3>Field Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> <caption><span>Fields</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Field and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code><a href="../../../../System/Event.html" title="class in System">Event</a><<a href="../../../../System/EventArgs.html" title="class in System">EventArgs</a>></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#ContentLost">ContentLost</a></strong></code> <div class="block">Occurs when a resource is lost due to a device being lost.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="fields_inherited_from_class_Microsoft.Xna.Framework.Graphics.GraphicsResource"> <!-- --> </a> <h3>Fields inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3> <code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#_parent">_parent</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Disposing">Disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Name">Name</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Tag">Tag</a></code></li> </ul> </li> </ul> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor_summary"> <!-- --> </a> <h3>Constructor Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> <caption><span>Constructors</span><span class="tabEnd"> </span></caption> <tr> <th class="colOne" scope="col">Constructor and Description</th> </tr> <tr class="altColor"> <td class="colOne"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat)">RenderTargetCube</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a> graphicsDevice, int size, boolean mipMap, <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a> preferredFormat, <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a> preferredDepthFormat)</code> <div class="block">Creates an instance of this object.</div> </td> </tr> <tr class="rowColor"> <td class="colOne"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat, int, Microsoft.Xna.Framework.Graphics.RenderTargetUsage)">RenderTargetCube</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a> graphicsDevice, int size, boolean mipMap, <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a> preferredFormat, <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a> preferredDepthFormat, int preferredMultiSampleCount, <a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a> usage)</code> <div class="block">Creates an instance of this object.</div> </td> </tr> </table> </li> </ul> <!-- ========== METHOD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="method_summary"> <!-- --> </a> <h3>Method Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> <caption><span>Methods</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Method and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code>protected void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#Dispose(boolean)">Dispose</a></strong>(boolean disposing)</code> <div class="block">Immediately releases the unmanaged resources used by this Object.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#getDepthStencilFormat()">getDepthStencilFormat</a></strong>()</code> <div class="block">Gets the depth format of this rendertarget.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>int</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#getMultiSampleCount()">getMultiSampleCount</a></strong>()</code> <div class="block">Gets the number of multisample locations.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#getRenderTargetUsage()">getRenderTargetUsage</a></strong>()</code> <div class="block">Gets the usage mode of this rendertarget.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>boolean</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#IsContentLost()">IsContentLost</a></strong>()</code> <div class="block">Determines if the data has been lost due to a lost device event.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="methods_inherited_from_class_Microsoft.Xna.Framework.Graphics.TextureCube"> <!-- --> </a> <h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></h3> <code><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#finalize()">finalize</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">GetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[])">GetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#GetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[], int, int)">GetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#getSize()">getSize</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)">SetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[])">SetData</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[], int, int)">SetData</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods_inherited_from_class_Microsoft.Xna.Framework.Graphics.Texture"> <!-- --> </a> <h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics">Texture</a></h3> <code><a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html#getFormat()">getFormat</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/Texture.html#getLevelCount()">getLevelCount</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods_inherited_from_class_Microsoft.Xna.Framework.Graphics.GraphicsResource"> <!-- --> </a> <h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3> <code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose()">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#getGraphicsDevice()">getGraphicsDevice</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#IsDisposed()">IsDisposed</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#raise_disposing(java.lang.Object, System.EventArgs)">raise_disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#toString()">toString</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> <!-- --> </a> <h3>Methods inherited from class java.lang.Object</h3> <code>clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li> </ul> </li> </ul> </li> </ul> </div> <div class="details"> <ul class="blockList"> <li class="blockList"> <!-- ============ FIELD DETAIL =========== --> <ul class="blockList"> <li class="blockList"><a name="field_detail"> <!-- --> </a> <h3>Field Detail</h3> <a name="ContentLost"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>ContentLost</h4> <pre>public final <a href="../../../../System/Event.html" title="class in System">Event</a><<a href="../../../../System/EventArgs.html" title="class in System">EventArgs</a>> ContentLost</pre> <div class="block">Occurs when a resource is lost due to a device being lost.</div> </li> </ul> </li> </ul> <!-- ========= CONSTRUCTOR DETAIL ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor_detail"> <!-- --> </a> <h3>Constructor Detail</h3> <a name="RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>RenderTargetCube</h4> <pre>public RenderTargetCube(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a> graphicsDevice, int size, boolean mipMap, <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a> preferredFormat, <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a> preferredDepthFormat)</pre> <div class="block">Creates an instance of this object.</div> <dl><dt><span class="strong">Parameters:</span></dt><dd><code>graphicsDevice</code> - The graphics device to associate with this render target resource.</dd><dd><code>size</code> - The width and height of this cube texture resource, in pixels.</dd><dd><code>mipMap</code> - </dd><dd><code>preferredFormat</code> - </dd><dd><code>preferredDepthFormat</code> - </dd></dl> </li> </ul> <a name="RenderTargetCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat, Microsoft.Xna.Framework.Graphics.DepthFormat, int, Microsoft.Xna.Framework.Graphics.RenderTargetUsage)"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>RenderTargetCube</h4> <pre>public RenderTargetCube(<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a> graphicsDevice, int size, boolean mipMap, <a href="../../../../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">SurfaceFormat</a> preferredFormat, <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a> preferredDepthFormat, int preferredMultiSampleCount, <a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a> usage)</pre> <div class="block">Creates an instance of this object.</div> <dl><dt><span class="strong">Parameters:</span></dt><dd><code>graphicsDevice</code> - The graphics device to associate with this render target resource.</dd><dd><code>size</code> - The width and height of this cube texture resource, in pixels.</dd><dd><code>mipMap</code> - </dd><dd><code>preferredFormat</code> - </dd><dd><code>preferredDepthFormat</code> - </dd><dd><code>preferredMultiSampleCount</code> - </dd><dd><code>usage</code> - </dd></dl> </li> </ul> </li> </ul> <!-- ============ METHOD DETAIL ========== --> <ul class="blockList"> <li class="blockList"><a name="method_detail"> <!-- --> </a> <h3>Method Detail</h3> <a name="IsContentLost()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>IsContentLost</h4> <pre>public boolean IsContentLost()</pre> <div class="block">Determines if the data has been lost due to a lost device event.</div> <dl><dt><span class="strong">Returns:</span></dt><dd></dd></dl> </li> </ul> <a name="getDepthStencilFormat()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getDepthStencilFormat</h4> <pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics">DepthFormat</a> getDepthStencilFormat()</pre> <div class="block">Gets the depth format of this rendertarget.</div> <dl><dt><span class="strong">Returns:</span></dt><dd>The depth format of this rendertarget</dd></dl> </li> </ul> <a name="getMultiSampleCount()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getMultiSampleCount</h4> <pre>public int getMultiSampleCount()</pre> <div class="block">Gets the number of multisample locations.</div> <dl><dt><span class="strong">Returns:</span></dt><dd>The number of multisample locations.</dd></dl> </li> </ul> <a name="getRenderTargetUsage()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getRenderTargetUsage</h4> <pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTargetUsage.html" title="enum in Microsoft.Xna.Framework.Graphics">RenderTargetUsage</a> getRenderTargetUsage()</pre> <div class="block">Gets the usage mode of this rendertarget.</div> <dl><dt><span class="strong">Returns:</span></dt><dd>The usage mode of this rendertarget.</dd></dl> </li> </ul> <a name="Dispose(boolean)"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>Dispose</h4> <pre>protected void Dispose(boolean disposing)</pre> <div class="block"><strong>Description copied from class: <code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose(boolean)">GraphicsResource</a></code></strong></div> <div class="block">Immediately releases the unmanaged resources used by this Object.</div> <dl> <dt><strong>Overrides:</strong></dt> <dd><code><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html#Dispose(boolean)">Dispose</a></code> in class <code><a href="../../../../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></code></dd> </dl> </li> </ul> </li> </ul> </li> </ul> </div> </div> <!-- ========= END OF CLASS DATA ========= --> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a name="navbar_bottom"> <!-- --> </a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="class-use/RenderTargetCube.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> 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