<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!-- NewPage --> <html lang="nl"> <head> <!-- Generated by javadoc (version 1.7.0_40) on Tue Oct 15 12:25:33 CEST 2013 --> <title>RasterizerState</title> <meta name="date" content="2013-10-15"> <link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style"> </head> <body> <script type="text/javascript"><!-- if (location.href.indexOf('is-external=true') == -1) { parent.document.title="RasterizerState"; } //--> </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <!-- ========= START OF TOP NAVBAR ======= --> <div class="topNav"><a name="navbar_top"> <!-- --> </a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li 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id="allclasses_navbar_top"> <li><a href="../../../../allclasses-noframe.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_top"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> </div> <div> <ul class="subNavList"> <li>Summary: </li> <li>Nested | </li> <li><a href="#field_summary">Field</a> | </li> <li>Constr | </li> <li><a href="#method_summary">Method</a></li> </ul> <ul class="subNavList"> <li>Detail: </li> <li><a href="#field_detail">Field</a> | </li> <li>Constr | </li> <li><a href="#method_detail">Method</a></li> </ul> </div> <a name="skip-navbar_top"> <!-- --> </a></div> <!-- ========= END OF TOP NAVBAR ========= --> <!-- ======== START OF CLASS DATA ======== --> <div class="header"> <div class="subTitle">Microsoft.Xna.Framework.Graphics</div> <h2 title="Class RasterizerState" class="title">Class RasterizerState</h2> </div> <div class="contentContainer"> <ul class="inheritance"> <li>java.lang.Object</li> <li> <ul class="inheritance"> <li><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.GraphicsResource</a></li> <li> <ul class="inheritance"> <li>Microsoft.Xna.Framework.Graphics.RasterizerState</li> </ul> </li> </ul> </li> </ul> <div class="description"> <ul class="blockList"> <li class="blockList"> <dl> <dt>All Implemented Interfaces:</dt> <dd><a href="../../../../System/IDisposable.html" title="interface in System">IDisposable</a></dd> </dl> <hr> <br> <pre>public class <span class="strong">RasterizerState</span> extends <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></pre> <div class="block">Contains Rasterizer State, which determines how to convert vector data (shapes) into raster data (pixels).</div> <dl><dt><span class="strong">Author:</span></dt> <dd>Halofreak1990</dd></dl> </li> </ul> </div> <div class="summary"> <ul class="blockList"> <li class="blockList"> <!-- =========== FIELD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="field_summary"> <!-- --> </a> <h3>Field Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> <caption><span>Fields</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Field and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code>static <a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#CullClockwise">CullClockwise</a></strong></code> <div class="block">A built-in state object with settings for culling primitives with clockwise winding order.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static <a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#CullCounterClockwise">CullCounterClockwise</a></strong></code> <div class="block">A built-in state object with settings for culling primitives with counter-clockwise winding order.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static <a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#CullNone">CullNone</a></strong></code> <div class="block">A built-in state object with settings for not culling any primitives.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="fields_inherited_from_class_Microsoft.Xna.Framework.Graphics.GraphicsResource"> <!-- --> </a> <h3>Fields inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3> <code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#_parent">_parent</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Disposing">Disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Name">Name</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Tag">Tag</a></code></li> </ul> </li> </ul> <!-- ========== METHOD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="method_summary"> <!-- --> </a> <h3>Method Summary</h3> <table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> <caption><span>Methods</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Method and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html" title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#getCullMode()">getCullMode</a></strong>()</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>float</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#getDepthBias()">getDepthBias</a></strong>()</code> <div class="block">Retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html" title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a></code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#getFillMode()">getFillMode</a></strong>()</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>boolean</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#getMultiSampleAntiAlias()">getMultiSampleAntiAlias</a></strong>()</code> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>boolean</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#getScissorTestEnable()">getScissorTestEnable</a></strong>()</code> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>float</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#getSlopeScaleDepthBias()">getSlopeScaleDepthBias</a></strong>()</code> <div class="block">Gets a bias value that takes into account the slope of a polygon.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setCullMode(Microsoft.Xna.Framework.Graphics.CullMode)">setCullMode</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html" title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a> value)</code> <div class="block">Specifies the conditions for culling or removing triangles.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setDepthBias(float)">setDepthBias</a></strong>(float value)</code> <div class="block">Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setFillMode(Microsoft.Xna.Framework.Graphics.FillMode)">setFillMode</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html" title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a> value)</code> <div class="block">The fill mode, which defines how a triangle is filled during rendering.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setMultiSampleAntiAlias(boolean)">setMultiSampleAntiAlias</a></strong>(boolean value)</code> <div class="block">Enables or disables multisample antialiasing.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setScissorTestEnable(boolean)">setScissorTestEnable</a></strong>(boolean value)</code> <div class="block">Enables or disables scissor testing.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setSlopeScaleDepthBias(float)">setSlopeScaleDepthBias</a></strong>(float value)</code> <div class="block">Sets a bias value that takes into account the slope of a polygon.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="methods_inherited_from_class_Microsoft.Xna.Framework.Graphics.GraphicsResource"> <!-- --> </a> <h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3> <code><a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose()">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose(boolean)">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#finalize()">finalize</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#getGraphicsDevice()">getGraphicsDevice</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#IsDisposed()">IsDisposed</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#raise_disposing(java.lang.Object, System.EventArgs)">raise_disposing</a>, <a href="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#toString()">toString</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> <!-- --> </a> <h3>Methods inherited from class java.lang.Object</h3> <code>clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li> </ul> </li> </ul> </li> </ul> </div> <div class="details"> <ul class="blockList"> <li class="blockList"> <!-- ============ FIELD DETAIL =========== --> <ul class="blockList"> <li class="blockList"><a name="field_detail"> <!-- --> </a> <h3>Field Detail</h3> <a name="CullClockwise"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>CullClockwise</h4> <pre>public static final <a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a> CullClockwise</pre> <div class="block">A built-in state object with settings for culling primitives with clockwise winding order.</div> </li> </ul> <a name="CullCounterClockwise"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>CullCounterClockwise</h4> <pre>public static final <a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a> CullCounterClockwise</pre> <div class="block">A built-in state object with settings for culling primitives with counter-clockwise winding order.</div> </li> </ul> <a name="CullNone"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>CullNone</h4> <pre>public static final <a href="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a> CullNone</pre> <div class="block">A built-in state object with settings for not culling any primitives.</div> </li> </ul> </li> </ul> <!-- ============ METHOD DETAIL ========== --> <ul class="blockList"> <li class="blockList"><a name="method_detail"> <!-- --> </a> <h3>Method Detail</h3> <a name="getCullMode()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getCullMode</h4> <pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html" title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a> getCullMode()</pre> </li> </ul> <a name="setCullMode(Microsoft.Xna.Framework.Graphics.CullMode)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setCullMode</h4> <pre>public void setCullMode(<a href="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html" title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a> value)</pre> <div class="block">Specifies the conditions for culling or removing triangles. The default value is CullMode.CounterClockwise.</div> <dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - </dd></dl> </li> </ul> <a name="getDepthBias()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getDepthBias</h4> <pre>public float getDepthBias()</pre> <div class="block">Retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth.</div> </li> </ul> <a name="setDepthBias(float)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setDepthBias</h4> <pre>public void setDepthBias(float value)</pre> <div class="block">Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth. The default value is 0.</div> </li> </ul> <a name="getFillMode()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getFillMode</h4> <pre>public <a href="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html" title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a> getFillMode()</pre> </li> </ul> <a name="setFillMode(Microsoft.Xna.Framework.Graphics.FillMode)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setFillMode</h4> <pre>public void setFillMode(<a href="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html" title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a> value)</pre> <div class="block">The fill mode, which defines how a triangle is filled during rendering. The default is FillMode.Solid.</div> </li> </ul> <a name="getMultiSampleAntiAlias()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getMultiSampleAntiAlias</h4> <pre>public boolean getMultiSampleAntiAlias()</pre> </li> </ul> <a name="setMultiSampleAntiAlias(boolean)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setMultiSampleAntiAlias</h4> <pre>public void setMultiSampleAntiAlias(boolean value)</pre> <div class="block">Enables or disables multisample antialiasing. The default is true.</div> </li> </ul> <a name="getScissorTestEnable()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getScissorTestEnable</h4> <pre>public boolean getScissorTestEnable()</pre> </li> </ul> <a name="setScissorTestEnable(boolean)"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setScissorTestEnable</h4> <pre>public void setScissorTestEnable(boolean value)</pre> <div class="block">Enables or disables scissor testing. The default is false.</div> </li> </ul> <a name="getSlopeScaleDepthBias()"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getSlopeScaleDepthBias</h4> <pre>public float getSlopeScaleDepthBias()</pre> <div class="block">Gets a bias value that takes into account the slope of a polygon. This bias value is applied to coplanar primitives to reduce aliasing and other rendering artifacts caused by z-fighting.</div> </li> </ul> <a name="setSlopeScaleDepthBias(float)"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>setSlopeScaleDepthBias</h4> <pre>public void setSlopeScaleDepthBias(float value)</pre> <div class="block">Sets a bias value that takes into account the slope of a polygon. This bias value is applied to coplanar primitives to reduce aliasing and other rendering artifacts caused by z-fighting. The default is 0.</div> </li> </ul> </li> </ul> </li> </ul> </div> </div> <!-- ========= END OF CLASS DATA ========= --> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a name="navbar_bottom"> <!-- --> </a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="class-use/RasterizerState.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../../index-files/index-1.html">Index</a></li> <li><a href="../../../../help-doc.html">Help</a></li> </ul> </div> <div class="subNav"> <ul class="navList"> <li><a href="../../../../Microsoft/Xna/Framework/Graphics/PrimitiveType.html" title="enum in Microsoft.Xna.Framework.Graphics"><span class="strong">Prev Class</span></a></li> <li><a href="../../../../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">Next Class</span></a></li> </ul> <ul class="navList"> <li><a href="../../../../index.html?Microsoft/Xna/Framework/Graphics/RasterizerState.html" target="_top">Frames</a></li> <li><a href="RasterizerState.html" target="_top">No Frames</a></li> </ul> <ul class="navList" id="allclasses_navbar_bottom"> <li><a href="../../../../allclasses-noframe.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_bottom"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> </div> <div> <ul class="subNavList"> <li>Summary: </li> <li>Nested | </li> <li><a href="#field_summary">Field</a> | </li> <li>Constr | </li> <li><a href="#method_summary">Method</a></li> </ul> <ul class="subNavList"> <li>Detail: </li> <li><a href="#field_detail">Field</a> | </li> <li>Constr | </li> <li><a href="#method_detail">Method</a></li> </ul> </div> <a name="skip-navbar_bottom"> <!-- --> </a></div> <!-- ======== END OF BOTTOM NAVBAR ======= --> </body> </html>