Updated LWJGL
Updated readme
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@ -22,4 +22,7 @@ org.lwjgl.opengl.Window.undecorated
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Whether to create an undecorated window (no title bar)
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org.lwjgl.input.Mouse.allowNegativeMouseCoords
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Usually mouse is clamped to 0,0 - setting this to true will cause you to get negative values if dragging outside and below or left of window
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Usually mouse is clamped to 0,0 - setting this to true will cause you to get negative values if dragging outside and below or left of window
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org.lwjgl.opengl.Display.enableHighDPI
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Enable high DPI mode where available
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@ -1,6 +1,7 @@
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JavaXNA
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=======
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JavaXNA is an adaptation of XNA for the Java platform, built on top of LWJGL.
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JavaXNA is an adaptation of [XNA](http://en.wikipedia.org/wiki/Microsoft_XNA) for the Java platform, built on top of [LWJGL](http://lwjgl.org/).
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It features most of XNA's classes, and is aimed at helping developers port their XNA games to the Java platform.
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