Implemented GamePad vibration
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@ -92,12 +92,24 @@ public class GamePad
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* @return
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* true if successful, false otherwise.
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*/
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public static boolean SetVibration(PlayerIndex playerIndex, float leftMotor, float rightMotor)
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public synchronized static boolean SetVibration(PlayerIndex playerIndex, float leftMotor, float rightMotor)
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{
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Controller ctrl = Controllers.getController(playerIndex.ordinal());
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//TODO: Implement
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int rumblrCount = ctrl.getRumblerCount();
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return true;
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if (rumblrCount > 0)
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{
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ctrl.setRumblerStrength(0, leftMotor);
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if (rumblrCount > 1)
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{
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ctrl.setRumblerStrength(1, rightMotor);
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}
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return true;
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}
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return false;
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}
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}
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